std::cout << "moon cycles per year: " << (planet.OrbitalPeriod() / moon.OrbitalPeriod()) << std::endl;
auto blob = new creature::Creature(sim);
- blob->Name("Blob");
+ blob->Name(assets.name.Sequential());
Spawn(*blob, planet);
+ // decrease chances of ur-blob dying without splitting
+ blob->GetProperties().Youth().fertility = 1.0;
+ blob->GetProperties().Adult().fertility = 1.0;
blob->BuildVAO();
app::MasterState state(assets, sim);
// sunset
//.FirstPerson(3, glm::vec3(0.0f, 0.0f, 0.1f), glm::vec3(1.0f, -0.75f, 0.1f))
// from afar
- .MapView(0, glm::vec3(0.0f, 0.0f, 15.0f), 0.0f)
+ .MapView(0, glm::vec3(0.0f, 0.0f, 30.0f), 0.0f)
// from afar, rotating
//.Orbital(glm::vec3(-60.0f, 0.0f, 0.0f))
;