]> git.localhorst.tv Git - blobs.git/blobdiff - src/creature/creature.cpp
fix AI
[blobs.git] / src / creature / creature.cpp
index 1196a3c8ca0341200cf2fe9ec26f3c36afbc5b79..456e08102ebbb2d5cd45a7337a7f02ea508dd27f 100644 (file)
@@ -33,6 +33,8 @@ Creature::Creature(world::Simulation &sim)
 , genome()
 , properties()
 , cur_prop(0)
+, base_color(1.0)
+, highlight_color(0.0)
 , mass(1.0)
 , density(1.0)
 , size(1.0)
@@ -51,8 +53,24 @@ Creature::Creature(world::Simulation &sim)
 Creature::~Creature() {
 }
 
-void Creature::Grow(double amount) noexcept {
-       Mass(std::min(properties.props[cur_prop].mass, mass + amount));
+glm::dvec4 Creature::HighlightColor() const noexcept {
+       return glm::dvec4(highlight_color, AgeLerp(CurProps().highlight, NextProps().highlight));
+}
+
+void Creature::Ingest(int res, double amount) noexcept {
+       const Genome::Composition *cmp = nullptr;
+       for (const auto &c : genome.composition) {
+               if (c.resource == res) {
+                       cmp = &c;
+                       break;
+               }
+       }
+       if (cmp) {
+               const double max_mass = AgeLerp(CurProps().mass, NextProps().mass);
+               Mass(std::min(max_mass, mass + amount));
+       } else {
+               // foreign material. poisonous?
+       }
 }
 
 void Creature::Hurt(double dt) noexcept {
@@ -82,9 +100,31 @@ double Creature::Age() const noexcept {
        return sim.Time() - birth;
 }
 
+std::string Creature::AgeName() const {
+       switch (cur_prop) {
+               case 0:
+                       return "Newborn";
+               case 1:
+                       return "Child";
+               case 2:
+                       return "Youth";
+               case 3:
+                       return "Adult";
+               case 4:
+                       return "Elder";
+               case 5:
+                       return "Dead";
+               default:
+                       return "Unknown";
+       }
+}
+
+double Creature::AgeLerp(double from, double to) const noexcept {
+       return glm::mix(from, to, glm::smoothstep(CurProps().age, NextProps().age, Age()));
+}
+
 double Creature::Fertility() const noexcept {
-       // TODO: lerp based on age?
-       return properties.props[cur_prop].fertility / 3600.0;
+       return AgeLerp(CurProps().fertility, NextProps().fertility) / 3600.0;
 }
 
 void Creature::AddGoal(std::unique_ptr<Goal> &&g) {
@@ -102,7 +142,7 @@ bool GoalCompare(const std::unique_ptr<Goal> &a, const std::unique_ptr<Goal> &b)
 }
 
 void Creature::Tick(double dt) {
-       if (cur_prop < 5 && Age() > properties.props[cur_prop + 1].age) {
+       if (cur_prop < 5 && Age() > NextProps().age) {
                ++cur_prop;
                if (cur_prop == 5) {
                        std::cout << "[" << int(sim.Time()) << "s] "
@@ -301,26 +341,38 @@ void Spawn(Creature &c, world::Planet &p) {
        genome.properties.Birth().age = { 0.0, 0.0 };
        genome.properties.Birth().mass = { 0.5, 0.05 };
        genome.properties.Birth().fertility = { 0.0, 0.0 };
+       genome.properties.Birth().highlight = { 0.0, 0.0 };
 
        genome.properties.Child().age = { 30.0, 1.0 };
        genome.properties.Child().mass = { 0.7, 0.05 };
        genome.properties.Child().fertility = { 0.0, 0.0 };
+       genome.properties.Child().highlight = { 0.2, 0.05 };
 
        genome.properties.Youth().age = { 60.0, 5.0 };
        genome.properties.Youth().mass = { 0.9, 0.1 };
        genome.properties.Youth().fertility = { 0.5, 0.03 };
+       genome.properties.Youth().highlight = { 0.9, 0.1 };
 
        genome.properties.Adult().age = { 120.0, 10.0 };
        genome.properties.Adult().mass = { 1.2, 0.1 };
        genome.properties.Adult().fertility = { 0.4, 0.01 };
+       genome.properties.Adult().highlight = { 0.7, 0.1 };
 
        genome.properties.Elder().age = { 360.0, 30.0 };
        genome.properties.Elder().mass = { 1.0, 0.05 };
        genome.properties.Elder().fertility = { 0.1, 0.01 };
+       genome.properties.Elder().highlight = { 0.6, 0.1 };
 
        genome.properties.Death().age = { 480.0, 60.0 };
        genome.properties.Death().mass = { 0.9, 0.05 };
        genome.properties.Death().fertility = { 0.0, 0.0 };
+       genome.properties.Death().highlight = { 0.5, 0.1 };
+
+       genome.properties.strength = { 1.0, 0.1 };
+       genome.properties.stamina = { 1.0, 0.1 };
+       genome.properties.dexerty = { 1.0, 0.1 };
+       genome.properties.intelligence = { 1.0, 0.1 };
+       genome.properties.mutability = { 1.0, 0.1 };
 
        glm::dvec3 color_avg(0.0);
        double color_divisor = 0.0;
@@ -333,7 +385,7 @@ void Spawn(Creature &c, world::Planet &p) {
                        { 0.1,  0.0005 },  // penalty
                        { 0.0,  0.0 },     // growth
                });
-               color_avg += c.GetSimulation().Resources()[p.Atmosphere()].base_color;
+               color_avg += c.GetSimulation().Resources()[p.Atmosphere()].base_color * 0.1;
                color_divisor += 0.1;
        }
        if (liquid > -1) {
@@ -344,7 +396,7 @@ void Spawn(Creature &c, world::Planet &p) {
                        { 0.01, 0.002 }, // penalty
                        { 0.1, 0.0 },   // growth
                });
-               color_avg += c.GetSimulation().Resources()[liquid].base_color;
+               color_avg += c.GetSimulation().Resources()[liquid].base_color * 0.5;
                color_divisor += 0.5;
        }
        if (solid > -1) {
@@ -380,6 +432,7 @@ void Genome::Configure(Creature &c) const {
        double mass = 0.0;
        double volume = 0.0;
        for (const auto &comp : composition) {
+               const world::Resource &resource = c.GetSimulation().Resources()[comp.resource];
                double comp_mass = comp.mass.FakeNormal(random.SNorm());
                double intake = comp.intake.FakeNormal(random.SNorm());
                double penalty = comp.penalty.FakeNormal(random.SNorm());
@@ -388,10 +441,12 @@ void Genome::Configure(Creature &c) const {
                volume += comp_mass / c.GetSimulation().Resources()[comp.resource].density;
 
                std::unique_ptr<Need> need;
-               if (c.GetSimulation().Resources()[comp.resource].state == world::Resource::SOLID) {
+               if (resource.state == world::Resource::SOLID) {
+                       intake *= std::atan(c.GetProperties().strength);
                        need.reset(new IngestNeed(comp.resource, intake, penalty));
                        need->gain = intake * 0.05;
-               } else if (c.GetSimulation().Resources()[comp.resource].state == world::Resource::LIQUID) {
+               } else if (resource.state == world::Resource::LIQUID) {
+                       intake *= std::atan(c.GetProperties().stamina);
                        need.reset(new IngestNeed(comp.resource, intake, penalty));
                        need->gain = intake * 0.1;
                } else {
@@ -399,16 +454,28 @@ void Genome::Configure(Creature &c) const {
                        need->gain = intake * 0.5;
                }
                need->name = c.GetSimulation().Resources()[comp.resource].label;
-               need->growth = comp.growth.FakeNormal(random.SNorm());
                need->inconvenient = 0.5;
                need->critical = 0.95;
                c.AddNeed(std::move(need));
        }
 
+       glm::dvec3 base_color(
+               std::fmod(base_hue.FakeNormal(random.SNorm()) + 1.0, 1.0),
+               glm::clamp(base_saturation.FakeNormal(random.SNorm()), 0.0, 1.0),
+               glm::clamp(base_lightness.FakeNormal(random.SNorm()), 0.0, 1.0)
+       );
+       glm::dvec3 highlight_color(
+               std::fmod(base_color.x + 0.5, 1.0),
+               1.0 - base_color.y,
+               1.0 - base_color.z
+       );
+       c.BaseColor(hsl2rgb(base_color));
+       c.HighlightColor(hsl2rgb(highlight_color));
+
        c.Mass(c.GetProperties().props[0].mass);
        c.Density(mass / volume);
-       c.GetSteering().MaxAcceleration(1.4);
-       c.GetSteering().MaxSpeed(4.4);
+       c.GetSteering().MaxAcceleration(1.4 * std::atan(c.GetProperties().strength));
+       c.GetSteering().MaxSpeed(4.4 * std::atan(c.GetProperties().dexerty));
        c.AddGoal(std::unique_ptr<Goal>(new IdleGoal(c)));
 }
 
@@ -416,7 +483,6 @@ void Genome::Configure(Creature &c) const {
 void Split(Creature &c) {
        Creature *a = new Creature(c.GetSimulation());
        const Situation &s = c.GetSituation();
-       // TODO: generate names
        a->Name(c.GetSimulation().Assets().name.Sequential());
        // TODO: mutate
        c.GetGenome().Configure(*a);
@@ -547,11 +613,12 @@ void Situation::SetPlanetSurface(world::Planet &p, int srf, const glm::dvec3 &po
 
 
 Steering::Steering()
-: seek_target(0.0)
+: target(0.0)
 , max_accel(1.0)
 , max_speed(1.0)
 , halting(false)
-, seeking(false) {
+, seeking(false)
+, arriving(false) {
 }
 
 Steering::~Steering() {
@@ -560,12 +627,21 @@ Steering::~Steering() {
 void Steering::Halt() noexcept {
        halting = true;
        seeking = false;
+       arriving = false;
 }
 
-void Steering::GoTo(const glm::dvec3 &t) noexcept {
-       seek_target = t;
+void Steering::Pass(const glm::dvec3 &t) noexcept {
+       target = t;
        halting = false;
        seeking = true;
+       arriving = false;
+}
+
+void Steering::GoTo(const glm::dvec3 &t) noexcept {
+       target = t;
+       halting = false;
+       seeking = false;
+       arriving = true;
 }
 
 glm::dvec3 Steering::Acceleration(const Situation::State &s) const noexcept {
@@ -574,9 +650,16 @@ glm::dvec3 Steering::Acceleration(const Situation::State &s) const noexcept {
                SumForce(acc, s.vel * -max_accel);
        }
        if (seeking) {
-               glm::dvec3 diff = seek_target - s.pos;
+               glm::dvec3 diff = target - s.pos;
                if (!allzero(diff)) {
-                       SumForce(acc, ((normalize(diff) * max_speed) - s.vel) * max_accel);
+                       SumForce(acc, TargetVelocity(s, (normalize(diff) * max_speed)));
+               }
+       }
+       if (arriving) {
+               glm::dvec3 diff = target - s.pos;
+               double dist = length(diff);
+               if (!allzero(diff) && dist > std::numeric_limits<double>::epsilon()) {
+                       SumForce(acc, TargetVelocity(s, diff * std::min(dist * max_accel, max_speed) / dist));
                }
        }
        return acc;
@@ -603,5 +686,9 @@ bool Steering::SumForce(glm::dvec3 &out, const glm::dvec3 &in) const noexcept {
        }
 }
 
+glm::dvec3 Steering::TargetVelocity(const Situation::State &s, const glm::dvec3 &vel) const noexcept {
+       return (vel - s.vel) * max_accel;
+}
+
 }
 }