, genome()
, properties()
, cur_prop(0)
+, base_color(1.0)
+, highlight_color(0.0)
, mass(1.0)
, density(1.0)
, size(1.0)
Creature::~Creature() {
}
+glm::dvec4 Creature::HighlightColor() const noexcept {
+ return glm::dvec4(highlight_color, AgeLerp(CurProps().highlight, NextProps().highlight));
+}
+
void Creature::Grow(double amount) noexcept {
- Mass(std::min(properties.props[cur_prop].mass, mass + amount));
+ const double max_mass = AgeLerp(CurProps().mass, NextProps().mass);
+ Mass(std::min(max_mass, mass + amount));
}
void Creature::Hurt(double dt) noexcept {
return sim.Time() - birth;
}
+double Creature::AgeLerp(double from, double to) const noexcept {
+ return glm::mix(from, to, glm::smoothstep(CurProps().age, NextProps().age, Age()));
+}
+
double Creature::Fertility() const noexcept {
- // TODO: lerp based on age?
- return properties.props[cur_prop].fertility / 3600.0;
+ return AgeLerp(CurProps().fertility, NextProps().fertility) / 3600.0;
}
void Creature::AddGoal(std::unique_ptr<Goal> &&g) {
void Creature::Tick(double dt) {
if (cur_prop < 5 && Age() > properties.props[cur_prop + 1].age) {
- ++cur_prop;
- if (cur_prop == 5) {
+ if (cur_prop == 4) {
std::cout << "[" << int(sim.Time()) << "s] "
<< name << " died of old age" << std::endl;
Die();
+ } else {
+ ++cur_prop;
}
}
genome.properties.Birth().age = { 0.0, 0.0 };
genome.properties.Birth().mass = { 0.5, 0.05 };
genome.properties.Birth().fertility = { 0.0, 0.0 };
+ genome.properties.Birth().highlight = { 0.0, 0.0 };
genome.properties.Child().age = { 30.0, 1.0 };
genome.properties.Child().mass = { 0.7, 0.05 };
genome.properties.Child().fertility = { 0.0, 0.0 };
+ genome.properties.Child().highlight = { 0.2, 0.05 };
genome.properties.Youth().age = { 60.0, 5.0 };
genome.properties.Youth().mass = { 0.9, 0.1 };
genome.properties.Youth().fertility = { 0.5, 0.03 };
+ genome.properties.Youth().highlight = { 0.9, 0.1 };
genome.properties.Adult().age = { 120.0, 10.0 };
genome.properties.Adult().mass = { 1.2, 0.1 };
genome.properties.Adult().fertility = { 0.4, 0.01 };
+ genome.properties.Adult().highlight = { 0.7, 0.1 };
genome.properties.Elder().age = { 360.0, 30.0 };
genome.properties.Elder().mass = { 1.0, 0.05 };
genome.properties.Elder().fertility = { 0.1, 0.01 };
+ genome.properties.Elder().highlight = { 0.6, 0.1 };
genome.properties.Death().age = { 480.0, 60.0 };
genome.properties.Death().mass = { 0.9, 0.05 };
genome.properties.Death().fertility = { 0.0, 0.0 };
+ genome.properties.Death().highlight = { 0.5, 0.1 };
glm::dvec3 color_avg(0.0);
double color_divisor = 0.0;
{ 0.1, 0.0005 }, // penalty
{ 0.0, 0.0 }, // growth
});
- color_avg += c.GetSimulation().Resources()[p.Atmosphere()].base_color;
+ color_avg += c.GetSimulation().Resources()[p.Atmosphere()].base_color * 0.1;
color_divisor += 0.1;
}
if (liquid > -1) {
{ 0.01, 0.002 }, // penalty
{ 0.1, 0.0 }, // growth
});
- color_avg += c.GetSimulation().Resources()[liquid].base_color;
+ color_avg += c.GetSimulation().Resources()[liquid].base_color * 0.5;
color_divisor += 0.5;
}
if (solid > -1) {
c.AddNeed(std::move(need));
}
+ glm::dvec3 base_color(
+ std::fmod(base_hue.FakeNormal(random.SNorm()) + 1.0, 1.0),
+ glm::clamp(base_saturation.FakeNormal(random.SNorm()), 0.0, 1.0),
+ glm::clamp(base_lightness.FakeNormal(random.SNorm()), 0.0, 1.0)
+ );
+ glm::dvec3 highlight_color(
+ std::fmod(base_color.x + 0.5, 1.0),
+ 1.0 - base_color.y,
+ 1.0 - base_color.z
+ );
+ c.BaseColor(hsl2rgb(base_color));
+ c.HighlightColor(hsl2rgb(highlight_color));
+
c.Mass(c.GetProperties().props[0].mass);
c.Density(mass / volume);
c.GetSteering().MaxAcceleration(1.4);
void Split(Creature &c) {
Creature *a = new Creature(c.GetSimulation());
const Situation &s = c.GetSituation();
- // TODO: generate names
a->Name(c.GetSimulation().Assets().name.Sequential());
// TODO: mutate
c.GetGenome().Configure(*a);