]> git.localhorst.tv Git - blobs.git/blobdiff - src/creature/goal.cpp
fix resource locator
[blobs.git] / src / creature / goal.cpp
index 229dffc8f3e38e04510e13a82fa1141093bf9e32..8f8a3fa88f2911d2c6e0be6506cd43974df11d7e 100644 (file)
@@ -105,7 +105,8 @@ LocateResourceGoal::LocateResourceGoal(Creature &c, int res)
 , found(false)
 , target_pos(0.0)
 , target_srf(0)
-, target_tile(0) {
+, target_tile(0)
+, searching(false) {
 }
 
 LocateResourceGoal::~LocateResourceGoal() noexcept {
@@ -124,7 +125,17 @@ void LocateResourceGoal::Tick(double dt) {
 
 void LocateResourceGoal::Action() {
        if (!found) {
-               LocateResource();
+               if (!searching) {
+                       LocateResource();
+               } else {
+                       double dist = glm::length2(GetSituation().Position() - target_pos);
+                       if (dist < 0.0001) {
+                               GetSteering().Halt();
+                               searching = false;
+                       } else {
+                               GetSteering().GoTo(target_pos);
+                       }
+               }
        } else if (OnTargetTile()) {
                GetSteering().Halt();
                if (!GetCreature().Moving()) {
@@ -143,6 +154,7 @@ void LocateResourceGoal::LocateResource() {
                        // hoooray
                        GetSteering().Halt();
                        found = true;
+                       searching = false;
                        target_pos = GetSituation().Position();
                        target_srf = GetSituation().Surface();
                        target_tile = GetSituation().GetPlanet().SurfacePosition(target_srf, target_pos);
@@ -163,14 +175,14 @@ void LocateResourceGoal::SearchVicinity() {
        glm::ivec2 loc = planet.SurfacePosition(srf, pos);
        glm::ivec2 seek_radius(2);
        glm::ivec2 begin(glm::max(glm::ivec2(0), loc - seek_radius));
-       glm::ivec2 end(glm::min(glm::ivec2(planet.SideLength()), loc + seek_radius));
+       glm::ivec2 end(glm::min(glm::ivec2(planet.SideLength() - 1), loc + seek_radius));
 
        const world::TileType::Yield *best = nullptr;
        glm::ivec2 best_pos;
        double best_distance;
 
-       for (int y = begin.y; y < end.y; ++y) {
-               for (int x = begin.x; x < end.x; ++x) {
+       for (int y = begin.y; y <= end.y; ++y) {
+               for (int x = begin.x; x <= end.x; ++x) {
                        const world::TileType &type = planet.TypeAt(srf, x, y);
                        auto yield = type.FindResource(res);
                        if (yield != type.resources.cend()) {
@@ -189,12 +201,18 @@ void LocateResourceGoal::SearchVicinity() {
        }
        if (best) {
                found = true;
+               searching = false;
                target_pos = planet.TileCenter(srf, best_pos.x, best_pos.y);
                target_srf = srf;
                target_tile = best_pos;
                GetSteering().GoTo(target_pos);
-       } else {
-               // oh crap
+       } else if (!searching) {
+               found = false;
+               searching = true;
+               target_pos = GetSituation().Position();
+               target_pos[(srf + 0) % 3] += Assets().random.SNorm();
+               target_pos[(srf + 1) % 3] += Assets().random.SNorm();
+               GetSteering().GoTo(target_pos);
        }
 }
 
@@ -202,7 +220,8 @@ bool LocateResourceGoal::OnTargetTile() const noexcept {
        const Situation &s = GetSituation();
        return s.OnSurface()
                && s.Surface() == target_srf
-               && s.GetPlanet().SurfacePosition(s.Surface(), s.Position()) == target_tile;
+               && s.OnTile()
+               && s.SurfacePosition() == target_tile;
 }
 
 }