return glm::any(glm::isnan(v));
}
+template<class Vec>
+inline Vec limit(const Vec &v, typename Vec::value_type max) noexcept {
+ typename Vec::value_type len2 = glm::length2(v);
+ typename Vec::value_type max2 = max * max;
+ if (len2 > max2) {
+ return glm::normalize(v) * max;
+ } else {
+ return v;
+ }
+}
+
template<class T>
inline T rgb2hsl(const T &rgb) {
using Vec4 = glm::tvec4<typename T::value_type>;