]> git.localhorst.tv Git - blobs.git/blobdiff - src/ui/ui.cpp
better record logging
[blobs.git] / src / ui / ui.cpp
index 4cd660624cdeebd25f0f0f9c4c1a79278ca2c7bb..11b63d87f6798d97d01be0d491d253e0a2ccaf63 100644 (file)
@@ -91,6 +91,8 @@ CreaturePanel::CreaturePanel(app::Assets &assets)
                ->Spacing(2)
                ->Direction(Panel::VERTICAL);
        Panel *stat_meter_panel = new Panel;
+       stat_label[0]->Layout();
+       stats[0]->Layout();
        stat_meter_panel
                ->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
                ->Direction(Panel::VERTICAL);
@@ -105,8 +107,8 @@ CreaturePanel::CreaturePanel(app::Assets &assets)
                ->Add(stat_label_panel)
                ->Add(stat_meter_panel);
 
-       Label *prop_label[8];
-       for (int i = 0; i < 8; ++i) {
+       Label *prop_label[9];
+       for (int i = 0; i < 9; ++i) {
                prop_label[i] = new Label(assets.fonts.medium);
                props[i] = new Label(assets.fonts.medium);
        }
@@ -117,7 +119,8 @@ CreaturePanel::CreaturePanel(app::Assets &assets)
        prop_label[4]->Text("Lifetime");
        prop_label[5]->Text("Fertility");
        prop_label[6]->Text("Mutability");
-       prop_label[7]->Text("Offspring mass");
+       prop_label[7]->Text("Adaptability");
+       prop_label[8]->Text("Offspring mass");
 
        Panel *prop_label_panel = new Panel;
        prop_label_panel
@@ -127,7 +130,7 @@ CreaturePanel::CreaturePanel(app::Assets &assets)
        prop_meter_panel
                ->Spacing(2)
                ->Direction(Panel::VERTICAL);
-       for (int i = 0; i < 8; ++i) {
+       for (int i = 0; i < 9; ++i) {
                prop_label_panel->Add(prop_label[i]);
                prop_meter_panel->Add(props[i]);
        }
@@ -235,10 +238,12 @@ void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
        props[4]->Text(TimeString(c->Lifetime()));
        props[5]->Text(PercentageString(c->Fertility()));
        props[6]->Text(PercentageString(c->Mutability()));
-       props[7]->Text(MassString(c->OffspringMass()));
+       props[7]->Text(PercentageString(c->Adaptability()));
+       props[8]->Text(MassString(c->OffspringMass()));
 
        const glm::vec2 margin(20.0f);
        panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
+       panel.Layout();
        panel.Draw(assets, viewport);
 }
 
@@ -302,24 +307,7 @@ void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
        int i = 0;
        for (const auto &r : sim.Records()) {
                if (!r) continue;
-               switch (r.type) {
-                       default:
-                       case world::Record::VALUE:
-                               records[i]->Text(DecimalString(r.value, 2));
-                               break;
-                       case world::Record::LENGTH:
-                               records[i]->Text(LengthString(r.value));
-                               break;
-                       case world::Record::MASS:
-                               records[i]->Text(MassString(r.value));
-                               break;
-                       case world::Record::PERCENTAGE:
-                               records[i]->Text(PercentageString(r.value));
-                               break;
-                       case world::Record::TIME:
-                               records[i]->Text(TimeString(r.value));
-                               break;
-               }
+               records[i]->Text(r.ValueString());
                std::string str(r.holder->Name());
                bool first = true;
                for (auto p : r.holder->Parents()) {
@@ -337,6 +325,7 @@ void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
 
        const glm::vec2 margin(20.0f);
        panel.Position(glm::vec2(margin.x, margin.y));
+       panel.Layout();
        panel.Draw(sim.Assets(), viewport);
 }
 
@@ -386,6 +375,7 @@ void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
 
        const glm::vec2 margin(20.0f);
        panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
+       panel.Layout();
        panel.Draw(sim.Assets(), viewport);
 }