]> git.localhorst.tv Git - blobs.git/blobdiff - src/ui/ui.cpp
better record logging
[blobs.git] / src / ui / ui.cpp
index 79adbbb970031b751693f6b6bdcedff6aedf83d3..11b63d87f6798d97d01be0d491d253e0a2ccaf63 100644 (file)
 #include "CreaturePanel.hpp"
+#include "RecordsPanel.hpp"
+#include "string.hpp"
+#include "TimePanel.hpp"
 
 #include "Label.hpp"
 #include "Meter.hpp"
 #include "../app/Assets.hpp"
 #include "../creature/Creature.hpp"
-#include "../creature/Need.hpp"
 #include "../graphics/Viewport.hpp"
+#include "../world/Body.hpp"
+#include "../world/Simulation.hpp"
 
 #include <iomanip>
+#include <iostream>
 #include <sstream>
+#include <glm/gtx/io.hpp>
 #include <glm/gtx/transform.hpp>
 
 
 namespace blobs {
 namespace ui {
 
-CreaturePanel::CreaturePanel(const app::Assets &assets)
+CreaturePanel::CreaturePanel(app::Assets &assets)
 : assets(assets)
 , c(nullptr)
 , name(new Label(assets.fonts.large))
+, parents(new Label(assets.fonts.medium))
+, born(new Label(assets.fonts.medium))
 , age(new Label(assets.fonts.medium))
 , mass(new Label(assets.fonts.medium))
 , goal(new Label(assets.fonts.medium))
-, needs(new Panel)
-, panel()
-, health_meter(new Meter)
-, need_meters() {
-       Label *health_label = new Label(assets.fonts.medium);
-       health_label->Text("Health");
-       health_meter
-               ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
-               ->Padding(glm::vec2(1.0f))
-               ->Border(1.0f)
-               ->FillColor(glm::vec4(0.9f, 0.0f, 0.0f, 1.0f))
-               ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
-       Panel *health_panel = new Panel;
-       health_panel
-               ->Add(health_label)
-               ->Add(health_meter)
-               ->Spacing(10.0f)
-               ->Direction(Panel::HORIZONTAL);
-
+, composition(new Panel)
+, stats{nullptr}
+, props{nullptr}
+, panel() {
+       Label *parents_label = new Label(assets.fonts.medium);
+       parents_label->Text("Parents");
+       Label *born_label = new Label(assets.fonts.medium);
+       born_label->Text("Born");
        Label *age_label = new Label(assets.fonts.medium);
        age_label->Text("Age");
-       Panel *age_panel = new Panel;
-       age_panel
-               ->Add(age_label)
-               ->Add(age)
-               ->Spacing(10.0f)
-               ->Direction(Panel::HORIZONTAL);
-
        Label *mass_label = new Label(assets.fonts.medium);
        mass_label->Text("Mass");
-       Panel *mass_panel = new Panel;
-       mass_panel
+       Label *goal_label = new Label(assets.fonts.medium);
+       goal_label->Text("Goal");
+
+       Panel *info_label_panel = new Panel;
+       info_label_panel
+               ->Direction(Panel::VERTICAL)
+               ->Add(parents_label)
+               ->Add(born_label)
+               ->Add(age_label)
                ->Add(mass_label)
+               ->Add(goal_label);
+       Panel *info_value_panel = new Panel;
+       info_value_panel
+               ->Direction(Panel::VERTICAL)
+               ->Add(parents)
+               ->Add(born)
+               ->Add(age)
                ->Add(mass)
+               ->Add(goal);
+       Panel *info_panel = new Panel;
+       info_panel
+               ->Direction(Panel::HORIZONTAL)
                ->Spacing(10.0f)
-               ->Direction(Panel::HORIZONTAL);
+               ->Add(info_label_panel)
+               ->Add(info_value_panel);
 
-       Label *goal_label = new Label(assets.fonts.medium);
-       goal_label->Text("Goal");
-       Panel *goal_panel = new Panel;
-       goal_panel
-               ->Add(goal_label)
-               ->Add(goal)
-               ->Spacing(10.0f)
-               ->Direction(Panel::HORIZONTAL);
+       Label *stat_label[7];
+       for (int i = 0; i < 7; ++i) {
+               stat_label[i] = new Label(assets.fonts.medium);
+               stats[i] = new Meter;
+               stats[i]
+                       ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
+                       ->Padding(glm::vec2(1.0f))
+                       ->Border(1.0f)
+                       ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
+       }
+       stat_label[0]->Text("Damage");
+       stat_label[1]->Text("Breath");
+       stat_label[2]->Text("Thirst");
+       stat_label[3]->Text("Hunger");
+       stat_label[4]->Text("Exhaustion");
+       stat_label[5]->Text("Fatigue");
+       stat_label[6]->Text("Boredom");
+
+       Panel *stat_label_panel = new Panel;
+       stat_label_panel
+               ->Spacing(2)
+               ->Direction(Panel::VERTICAL);
+       Panel *stat_meter_panel = new Panel;
+       stat_label[0]->Layout();
+       stats[0]->Layout();
+       stat_meter_panel
+               ->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
+               ->Direction(Panel::VERTICAL);
+       for (int i = 0; i < 7; ++i) {
+               stat_label_panel->Add(stat_label[i]);
+               stat_meter_panel->Add(stats[i]);
+       }
+       Panel *stat_panel = new Panel;
+       stat_panel
+               ->Direction(Panel::HORIZONTAL)
+               ->Spacing(10)
+               ->Add(stat_label_panel)
+               ->Add(stat_meter_panel);
+
+       Label *prop_label[9];
+       for (int i = 0; i < 9; ++i) {
+               prop_label[i] = new Label(assets.fonts.medium);
+               props[i] = new Label(assets.fonts.medium);
+       }
+       prop_label[0]->Text("Strength");
+       prop_label[1]->Text("Stamina");
+       prop_label[2]->Text("Dexerty");
+       prop_label[3]->Text("Intelligence");
+       prop_label[4]->Text("Lifetime");
+       prop_label[5]->Text("Fertility");
+       prop_label[6]->Text("Mutability");
+       prop_label[7]->Text("Adaptability");
+       prop_label[8]->Text("Offspring mass");
+
+       Panel *prop_label_panel = new Panel;
+       prop_label_panel
+               ->Spacing(2)
+               ->Direction(Panel::VERTICAL);
+       Panel *prop_meter_panel = new Panel;
+       prop_meter_panel
+               ->Spacing(2)
+               ->Direction(Panel::VERTICAL);
+       for (int i = 0; i < 9; ++i) {
+               prop_label_panel->Add(prop_label[i]);
+               prop_meter_panel->Add(props[i]);
+       }
+       Panel *prop_panel = new Panel;
+       prop_panel
+               ->Direction(Panel::HORIZONTAL)
+               ->Spacing(10)
+               ->Add(prop_label_panel)
+               ->Add(prop_meter_panel);
 
        panel
                .Add(name)
-               ->Add(age_panel)
-               ->Add(mass_panel)
-               ->Add(goal_panel)
-               ->Add(health_panel)
-               ->Add(needs)
+               ->Add(info_panel)
+               ->Add(composition)
+               ->Add(stat_panel)
+               ->Add(prop_panel)
                ->Padding(glm::vec2(10.0f))
                ->Spacing(10.0f)
                ->Direction(Panel::VERTICAL)
@@ -88,78 +160,296 @@ CreaturePanel::~CreaturePanel() {
 void CreaturePanel::Show(creature::Creature &cr) {
        c = &cr;
        name->Text(c->Name());
-       CreateNeeds();
-}
-
-void CreaturePanel::CreateNeeds() {
-       needs->Clear()->Reserve(c->Needs().size());
-       need_meters.clear();
-       need_meters.reserve(c->Needs().size());
-       for (auto &need : c->Needs()) {
-               Label *label = new Label(assets.fonts.medium);
-               label->Text(need->name);
-               Meter *meter = new Meter;
-               meter
-                       ->Value(1.0f - need->value)
-                       ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
-                       ->Padding(glm::vec2(1.0f))
-                       ->Border(1.0f)
-                       ->FillColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f))
-                       ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
-               Panel *need_panel = new Panel;
-               need_panel
-                       ->Direction(Panel::HORIZONTAL)
-                       ->Spacing(10.0f)
-                       ->Add(label)
-                       ->Add(meter);
-               needs->Add(need_panel);
-               need_meters.push_back(meter);
+       born->Text(TimeString(c->Born()));
+
+       if (c->Parents().empty()) {
+               parents->Text("none");
+       } else {
+               std::string parent_string;
+               bool first = true;
+               for (auto p : c->Parents()) {
+                       if (first) {
+                               first = false;
+                       } else {
+                               parent_string += " and ";
+                       }
+                       parent_string += p->Name();
+               }
+               parents->Text(parent_string);
        }
-       panel.Relayout();
 }
 
 void CreaturePanel::Hide() noexcept {
        c = nullptr;
 }
 
-void CreaturePanel::Draw(app::Assets &assets, graphics::Viewport &viewport) noexcept {
+void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
        if (!c) return;
 
-       age->Text(std::to_string(int(c->Age())) + "s");
-       {
-               std::stringstream ss;
-               ss << std::fixed << std::setprecision(3) << c->Mass() << "kg";
-               mass->Text(ss.str());
-       }
+       age->Text(TimeString(c->Age()));
+       mass->Text(MassString(c->Mass()));
        if (c->Goals().empty()) {
                goal->Text("none");
        } else {
                goal->Text(c->Goals()[0]->Describe());
        }
-       health_meter->Value(c->Health());
 
-       if (need_meters.size() != c->Needs().size()) {
-               CreateNeeds();
+       const creature::Composition &comp = c->GetComposition();
+       if (comp.size() < components.size()) {
+               composition->Clear();
+               while (comp.size() < components.size()) {
+                       delete components.back();
+                       components.pop_back();
+               }
+               for (auto l : components) {
+                       composition->Add(l);
+               }
        } else {
-               auto need = c->Needs().begin();
-               auto need_end = c->Needs().end();
-               auto meter = need_meters.begin();
-               for (; need != need_end; ++need, ++meter) {
-                       (*meter)->Value(1.0f - (*need)->value);
-                       if ((*need)->IsSatisfied()) {
-                               (*meter)->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
-                       } else if ((*need)->IsInconvenient()) {
-                               (*meter)->FillColor(glm::vec4(0.7f, 0.5f, 0.0f, 1.0f));
+               while (comp.size() > components.size()) {
+                       components.emplace_back(new Label(assets.fonts.medium));
+                       composition->Add(components.back());
+               }
+       }
+       {
+               int i = 0;
+               for (auto &cmp : comp) {
+                       components[i]->Text(
+                               PercentageString(cmp.value / comp.TotalMass())
+                               + " " + assets.data.resources[cmp.resource].label);
+                       ++i;
+               }
+       }
+
+       for (int i = 0; i < 7; ++i) {
+               stats[i]->Value(c->GetStats().stat[i].value);
+               if (c->GetStats().stat[i].Okay()) {
+                       stats[i]->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
+               } else if (c->GetStats().stat[i].Critical()) {
+                       stats[i]->FillColor(glm::vec4(0.7f, 0.0f, 0.0f, 1.0f));
+               } else {
+                       stats[i]->FillColor(glm::vec4(0.9f, 0.4f, 0.0f, 1.0f));
+               }
+       }
+
+       props[0]->Text(DecimalString(c->Strength(), 2));
+       props[1]->Text(DecimalString(c->Stamina(), 2));
+       props[2]->Text(DecimalString(c->Dexerty(), 2));
+       props[3]->Text(DecimalString(c->Intelligence(), 2));
+       props[4]->Text(TimeString(c->Lifetime()));
+       props[5]->Text(PercentageString(c->Fertility()));
+       props[6]->Text(PercentageString(c->Mutability()));
+       props[7]->Text(PercentageString(c->Adaptability()));
+       props[8]->Text(MassString(c->OffspringMass()));
+
+       const glm::vec2 margin(20.0f);
+       panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
+       panel.Layout();
+       panel.Draw(assets, viewport);
+}
+
+
+RecordsPanel::RecordsPanel(world::Simulation &sim)
+: sim(sim)
+, live(new Label(sim.Assets().fonts.medium))
+, records()
+, holders()
+, panel() {
+       Label *live_label = new Label(sim.Assets().fonts.medium);
+       live_label->Text("Creatures alive");
+
+       Panel *label_panel = new Panel;
+       label_panel
+               ->Direction(Panel::VERTICAL)
+               ->Add(live_label);
+
+       Panel *value_panel = new Panel;
+       value_panel
+               ->Direction(Panel::VERTICAL)
+               ->Add(live);
+
+       Label *holder_label = new Label(sim.Assets().fonts.medium);
+       holder_label->Text("Holder");
+       Panel *holder_panel = new Panel;
+       holder_panel
+               ->Direction(Panel::VERTICAL)
+               ->Add(holder_label);
+
+       records.reserve(sim.Records().size());
+       for (const auto &r : sim.Records()) {
+               Label *label = new Label(sim.Assets().fonts.medium);
+               label->Text(r.name + " record");
+               label_panel->Add(label);
+               Label *value = new Label(sim.Assets().fonts.medium);
+               value->Text("none");
+               value_panel->Add(value);
+               records.push_back(value);
+               Label *holder = new Label(sim.Assets().fonts.medium);
+               holder->Text("nobody");
+               holder_panel->Add(holder);
+               holders.push_back(holder);
+       }
+
+       panel
+               .Direction(Panel::HORIZONTAL)
+               ->Padding(glm::vec2(10.0f))
+               ->Spacing(10.0f)
+               ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
+               ->Add(label_panel)
+               ->Add(value_panel)
+               ->Add(holder_panel);
+}
+
+RecordsPanel::~RecordsPanel() {
+}
+
+void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
+       live->Text(NumberString(sim.LiveCreatures().size()));
+       int i = 0;
+       for (const auto &r : sim.Records()) {
+               if (!r) continue;
+               records[i]->Text(r.ValueString());
+               std::string str(r.holder->Name());
+               bool first = true;
+               for (auto p : r.holder->Parents()) {
+                       if (first) {
+                               first = false;
+                               str += " of ";
                        } else {
-                               (*meter)->FillColor(glm::vec4(0.9f, 0.0f, 0.0f, 1.0f));
+                               str += " and ";
                        }
+                       str += p->Name();
                }
+               holders[i]->Text(str);
+               ++i;
        }
 
        const glm::vec2 margin(20.0f);
+       panel.Position(glm::vec2(margin.x, margin.y));
+       panel.Layout();
+       panel.Draw(sim.Assets(), viewport);
+}
 
-       panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
-       panel.Draw(assets, viewport);
+
+TimePanel::TimePanel(world::Simulation &sim)
+: sim(sim)
+, body(nullptr)
+, time(new Label(sim.Assets().fonts.medium))
+, clock(new Label(sim.Assets().fonts.medium))
+, panel() {
+       Label *time_label = new Label(sim.Assets().fonts.medium);
+       time_label->Text("Time");
+       Label *clock_label = new Label(sim.Assets().fonts.medium);
+       clock_label->Text("Clock");
+
+       Panel *label_panel = new Panel;
+       label_panel
+               ->Direction(Panel::VERTICAL)
+               ->Add(time_label)
+               ->Add(clock_label);
+
+       Panel *value_panel = new Panel;
+       value_panel
+               ->Direction(Panel::VERTICAL)
+               ->Add(time)
+               ->Add(clock);
+
+       panel
+               .Direction(Panel::HORIZONTAL)
+               ->Padding(glm::vec2(10.0f))
+               ->Spacing(10.0f)
+               ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
+               ->Add(label_panel)
+               ->Add(value_panel);
+}
+
+TimePanel::~TimePanel() {
+}
+
+void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
+       time->Text(TimeString(sim.Time()));
+       if (body) {
+               clock->Text(TimeString(std::fmod(sim.Time(), body->RotationalPeriod())));
+       } else {
+               clock->Text("no reference");
+       }
+
+       const glm::vec2 margin(20.0f);
+       panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
+       panel.Layout();
+       panel.Draw(sim.Assets(), viewport);
+}
+
+
+std::string DecimalString(double n, int p) {
+       std::stringstream s;
+       s << std::fixed << std::setprecision(p) << n;
+       return s.str();
+}
+
+std::string LengthString(double m) {
+       std::stringstream s;
+       s << std::fixed << std::setprecision(3);
+       if (m > 1500.0) {
+               s << (m * 0.001) << "km";
+       } else if (m < 0.1) {
+               s << (m * 1000.0) << "mm";
+       } else {
+               s << m << "m";
+       }
+       return s.str();
+}
+
+std::string MassString(double kg) {
+       std::stringstream s;
+       s << std::fixed << std::setprecision(3);
+       if (kg > 1500.0) {
+               s << (kg * 0.001) << "t";
+       } else if (kg < 1.0) {
+               s << (kg * 1000.0) << "g";
+       } else if (kg < 0.001) {
+               s << (kg * 1.0e6) << "mg";
+       } else {
+               s << kg << "kg";
+       }
+       return s.str();
+}
+
+std::string NumberString(int n) {
+       return std::to_string(n);
+}
+
+std::string PercentageString(double n) {
+       std::stringstream s;
+       s << std::fixed << std::setprecision(1) << (n * 100.0) << '%';
+       return s.str();
+}
+
+std::string TimeString(double s) {
+       int is = int(s);
+       std::stringstream ss;
+       if (is >= 3600) {
+               ss << (is / 3600) << "h ";
+               is %= 3600;
+       }
+       if (is >= 60) {
+               ss << (is / 60) << "m ";
+               is %= 60;
+       }
+       ss << is << 's';
+       return ss.str();
+}
+
+std::string VectorString(const glm::dvec3 &v, int p) {
+       std::stringstream ss;
+       ss << std::fixed << std::setprecision(p)
+               << "<" << v.x << ", " << v.y << ", " << v.z << ">";
+       return ss.str();
+}
+
+std::string VectorString(const glm::ivec2 &v) {
+       std::stringstream ss;
+       ss << "<" << v.x << ", " << v.y << ">";
+       return ss.str();
 }
 
 }