, born(new Label(assets.fonts.medium))
, age(new Label(assets.fonts.medium))
, mass(new Label(assets.fonts.medium))
+, size(new Label(assets.fonts.medium))
, goal(new Label(assets.fonts.medium))
+, pos(new Label(assets.fonts.medium))
+, tile(new Label(assets.fonts.medium))
+, head(new Label(assets.fonts.medium))
, composition(new Panel)
, stats{nullptr}
, props{nullptr}
age_label->Text("Age");
Label *mass_label = new Label(assets.fonts.medium);
mass_label->Text("Mass");
+ Label *size_label = new Label(assets.fonts.medium);
+ size_label->Text("Size");
Label *goal_label = new Label(assets.fonts.medium);
goal_label->Text("Goal");
->Add(born_label)
->Add(age_label)
->Add(mass_label)
+ ->Add(size_label)
->Add(goal_label);
Panel *info_value_panel = new Panel;
info_value_panel
->Add(born)
->Add(age)
->Add(mass)
+ ->Add(size)
->Add(goal);
Panel *info_panel = new Panel;
info_panel
->Add(info_label_panel)
->Add(info_value_panel);
+ Label *pos_label = new Label(assets.fonts.medium);
+ pos_label->Text("Pos");
+ Label *tile_label = new Label(assets.fonts.medium);
+ tile_label->Text("Tile");
+ Label *head_label = new Label(assets.fonts.medium);
+ head_label->Text("Heading");
+
+ Panel *loc_label_panel = new Panel;
+ loc_label_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(pos_label)
+ ->Add(tile_label)
+ ->Add(head_label);
+ Panel *loc_value_panel = new Panel;
+ loc_value_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(pos)
+ ->Add(tile)
+ ->Add(head);
+ Panel *loc_panel = new Panel;
+ loc_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(loc_label_panel)
+ ->Add(loc_value_panel);
+
Label *stat_label[7];
for (int i = 0; i < 7; ++i) {
stat_label[i] = new Label(assets.fonts.medium);
panel
.Add(name)
->Add(info_panel)
+ ->Add(loc_panel)
->Add(composition)
->Add(stat_panel)
->Add(prop_panel)
->Padding(glm::vec2(10.0f))
->Spacing(10.0f)
->Direction(Panel::VERTICAL)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f));
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f));
}
CreaturePanel::~CreaturePanel() {
void CreaturePanel::Show(creature::Creature &cr) {
c = &cr;
- name->Text(c->Name());
born->Text(TimeString(c->Born()));
if (c->Parents().empty()) {
void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
if (!c) return;
+ name->Text(c->Name());
age->Text(TimeString(c->Age()));
mass->Text(MassString(c->Mass()));
+ size->Text(LengthString(c->Size()));
if (c->Goals().empty()) {
goal->Text("none");
} else {
goal->Text(c->Goals()[0]->Describe());
}
+ pos->Text(VectorString(c->GetSituation().Position(), 2));
+ tile->Text(c->GetSituation().GetTileType().label + (
+ c->GetSituation().OnGround()
+ ? (c->GetSituation().Moving() ? " (moving)" : " (standing)")
+ : (c->GetSituation().Moving() ? " (flying)" : " (hovering)")
+ ));
+ head->Text(VectorString(c->GetSituation().Heading(), 2));
+
const creature::Composition &comp = c->GetComposition();
if (comp.size() < components.size()) {
+ components.clear();
composition->Clear();
- while (comp.size() < components.size()) {
- delete components.back();
- components.pop_back();
- }
- for (auto l : components) {
- composition->Add(l);
- }
- } else {
- while (comp.size() > components.size()) {
- components.emplace_back(new Label(assets.fonts.medium));
- composition->Add(components.back());
- }
+ }
+ while (comp.size() > components.size()) {
+ components.emplace_back(new Label(assets.fonts.medium));
+ composition->Add(components.back());
}
{
int i = 0;
}
}
- props[0]->Text(DecimalString(c->Strength(), 2));
- props[1]->Text(DecimalString(c->Stamina(), 2));
- props[2]->Text(DecimalString(c->Dexerty(), 2));
- props[3]->Text(DecimalString(c->Intelligence(), 2));
+ props[0]->Text(DecimalString(c->Strength(), 2) + " / " + DecimalString(c->GetProperties().Strength(), 2));
+ props[1]->Text(DecimalString(c->Stamina(), 2) + " / " + DecimalString(c->GetProperties().Stamina(), 2));
+ props[2]->Text(DecimalString(c->Dexerty(), 2) + " / " + DecimalString(c->GetProperties().Dexerty(), 2));
+ props[3]->Text(DecimalString(c->Intelligence(), 2) + " / " + DecimalString(c->GetProperties().Intelligence(), 2));
props[4]->Text(TimeString(c->Lifetime()));
- props[5]->Text(PercentageString(c->Fertility()));
+ props[5]->Text(PercentageString(c->Fertility()) + " / " + PercentageString(c->GetProperties().Fertility()));
props[6]->Text(PercentageString(c->Mutability()));
props[7]->Text(PercentageString(c->Adaptability()));
props[8]->Text(MassString(c->OffspringMass()));
RecordsPanel::RecordsPanel(world::Simulation &sim)
: sim(sim)
-, live(new Label(sim.Assets().fonts.medium))
, records()
, holders()
-, panel() {
- Label *live_label = new Label(sim.Assets().fonts.medium);
- live_label->Text("Creatures alive");
-
- Panel *label_panel = new Panel;
- label_panel
- ->Direction(Panel::VERTICAL)
- ->Add(live_label);
-
- Panel *value_panel = new Panel;
- value_panel
- ->Direction(Panel::VERTICAL)
- ->Add(live);
+, panel()
+, shown(true) {
+ Label *rank_label = new Label(sim.Assets().fonts.medium);
+ rank_label->Text("Rank");
- Label *holder_label = new Label(sim.Assets().fonts.medium);
- holder_label->Text("Holder");
- Panel *holder_panel = new Panel;
- holder_panel
+ Panel *rank_panel = new Panel;
+ rank_panel
->Direction(Panel::VERTICAL)
- ->Add(holder_label);
+ ->Add(rank_label);
- records.reserve(sim.Records().size());
- for (const auto &r : sim.Records()) {
- Label *label = new Label(sim.Assets().fonts.medium);
- label->Text(r.name + " record");
- label_panel->Add(label);
- Label *value = new Label(sim.Assets().fonts.medium);
- value->Text("none");
- value_panel->Add(value);
- records.push_back(value);
- Label *holder = new Label(sim.Assets().fonts.medium);
- holder->Text("nobody");
- holder_panel->Add(holder);
- holders.push_back(holder);
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ rank_label = new Label(sim.Assets().fonts.medium);
+ rank_label->Text(std::to_string(i + 1));
+ rank_panel->Add(rank_label);
}
panel
.Direction(Panel::HORIZONTAL)
->Padding(glm::vec2(10.0f))
- ->Spacing(10.0f)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
- ->Add(label_panel)
- ->Add(value_panel)
- ->Add(holder_panel);
+ ->Spacing(45.0f)
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
+ ->Add(rank_panel);
+
+ records.reserve(sim.Records().size() * (world::Record::MAX + 1));
+ holders.reserve(sim.Records().size() * (world::Record::MAX + 1));
+ int ri = 0;
+ for (const auto &r : sim.Records()) {
+ Label *rec_label = new Label(sim.Assets().fonts.medium);
+ rec_label->Text(r.name);
+ Label *by_label = new Label(sim.Assets().fonts.medium);
+ by_label->Text("By");
+ Panel *rec_panel = new Panel;
+ rec_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(rec_label);
+ Panel *by_panel = new Panel;
+ by_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(by_label);
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ Label *val_label = new Label(sim.Assets().fonts.medium);
+ rec_panel->Add(val_label);
+ records.push_back(val_label);
+ Label *holder_label = new Label(sim.Assets().fonts.medium);
+ by_panel->Add(holder_label);
+ holders.push_back(holder_label);
+ }
+ Panel *group_panel = new Panel;
+ group_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(rec_panel)
+ ->Add(by_panel);
+ panel.Add(group_panel);
+ ++ri;
+ }
}
RecordsPanel::~RecordsPanel() {
}
void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
- live->Text(NumberString(sim.LiveCreatures().size()));
- int i = 0;
+ if (!shown) return;
+
+ int ri = 0;
for (const auto &r : sim.Records()) {
- if (!r) continue;
- switch (r.type) {
- default:
- case world::Record::VALUE:
- records[i]->Text(DecimalString(r.value, 2));
- break;
- case world::Record::LENGTH:
- records[i]->Text(LengthString(r.value));
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ if (!r.rank[i]) {
break;
- case world::Record::MASS:
- records[i]->Text(MassString(r.value));
- break;
- case world::Record::PERCENTAGE:
- records[i]->Text(PercentageString(r.value));
- break;
- case world::Record::TIME:
- records[i]->Text(TimeString(r.value));
- break;
- }
- std::string str(r.holder->Name());
- bool first = true;
- for (auto p : r.holder->Parents()) {
- if (first) {
- first = false;
- str += " of ";
- } else {
- str += " and ";
}
- str += p->Name();
+ records[ri * world::Record::MAX + i]->Text(r.ValueString(i));
+ holders[ri * world::Record::MAX + i]->Text(r.rank[i].holder->Name());
}
- holders[i]->Text(str);
- ++i;
+ ++ri;
}
const glm::vec2 margin(20.0f);
TimePanel::TimePanel(world::Simulation &sim)
: sim(sim)
, body(nullptr)
+, live(new Label(sim.Assets().fonts.medium))
, time(new Label(sim.Assets().fonts.medium))
, clock(new Label(sim.Assets().fonts.medium))
, panel() {
+ Label *live_label = new Label(sim.Assets().fonts.medium);
+ live_label->Text("Alive");
Label *time_label = new Label(sim.Assets().fonts.medium);
time_label->Text("Time");
Label *clock_label = new Label(sim.Assets().fonts.medium);
Panel *label_panel = new Panel;
label_panel
->Direction(Panel::VERTICAL)
+ ->Add(live_label)
->Add(time_label)
->Add(clock_label);
Panel *value_panel = new Panel;
value_panel
->Direction(Panel::VERTICAL)
+ ->Add(live)
->Add(time)
->Add(clock);
.Direction(Panel::HORIZONTAL)
->Padding(glm::vec2(10.0f))
->Spacing(10.0f)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
->Add(label_panel)
->Add(value_panel);
}
}
void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
+ live->Text(NumberString(sim.LiveCreatures().size()));
time->Text(TimeString(sim.Time()));
if (body) {
clock->Text(TimeString(std::fmod(sim.Time(), body->RotationalPeriod())));