, age(new Label(assets.fonts.medium))
, mass(new Label(assets.fonts.medium))
, pos(new Label(assets.fonts.medium))
+, vel(new Label(assets.fonts.medium))
+, dir(new Label(assets.fonts.medium))
, tile(new Label(assets.fonts.medium))
, goal(new Label(assets.fonts.medium))
, stats{nullptr}
->Spacing(10.0f)
->Direction(Panel::HORIZONTAL);
+ vel->Text("<00.0, 00.0, 00.0>");
+ Label *vel_label = new Label(assets.fonts.medium);
+ vel_label->Text("Vel");
+ Panel *vel_panel = new Panel;
+ vel_panel
+ ->Add(vel_label)
+ ->Add(vel)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
+ dir->Text("<0.00, 0.00, 0.00>");
+ Label *dir_label = new Label(assets.fonts.medium);
+ dir_label->Text("Dir");
+ Panel *dir_panel = new Panel;
+ dir_panel
+ ->Add(dir_label)
+ ->Add(dir)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
tile->Text("<00, 00> (mountains)");
Label *tile_label = new Label(assets.fonts.medium);
tile_label->Text("Tile");
->Add(born_panel)
->Add(mass_panel)
->Add(pos_panel)
+ ->Add(vel_panel)
+ ->Add(dir_panel)
->Add(tile_panel)
->Add(goal_panel)
->Add(stat_panel)
<< "<" << p.x << ", " << p.y << ", " << p.z << ">";
pos->Text(ss.str());
}
+ {
+ const glm::dvec3 &v = c->GetSituation().Velocity();
+ std::stringstream ss;
+ ss << std::fixed << std::setprecision(1)
+ << "<" << v.x << ", " << v.y << ", " << v.z << ">";
+ vel->Text(ss.str());
+ }
+ {
+ const glm::dvec3 &d = c->GetSituation().GetState().dir;
+ std::stringstream ss;
+ ss << std::fixed << std::setprecision(2)
+ << "<" << d.x << ", " << d.y << ", " << d.z << ">";
+ dir->Text(ss.str());
+ }
{
glm::ivec2 t = c->GetSituation().SurfacePosition();
std::stringstream ss;