->Spacing(2)
->Direction(Panel::VERTICAL);
Panel *stat_meter_panel = new Panel;
+ stat_label[0]->Layout();
+ stats[0]->Layout();
stat_meter_panel
->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
->Direction(Panel::VERTICAL);
const glm::vec2 margin(20.0f);
panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
+ panel.Layout();
panel.Draw(assets, viewport);
}
const glm::vec2 margin(20.0f);
panel.Position(glm::vec2(margin.x, margin.y));
+ panel.Layout();
panel.Draw(sim.Assets(), viewport);
}
const glm::vec2 margin(20.0f);
panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
+ panel.Layout();
panel.Draw(sim.Assets(), viewport);
}