#include "Meter.hpp"
#include "../app/Assets.hpp"
#include "../creature/Creature.hpp"
+#include "../creature/Need.hpp"
#include "../graphics/Viewport.hpp"
+#include <iomanip>
+#include <sstream>
#include <glm/gtx/transform.hpp>
: assets(assets)
, c(nullptr)
, name(new Label(assets.fonts.large))
+, age(new Label(assets.fonts.medium))
+, mass(new Label(assets.fonts.medium))
+, pos(new Label(assets.fonts.medium))
+, tile(new Label(assets.fonts.medium))
+, goal(new Label(assets.fonts.medium))
, needs(new Panel)
-, panel() {
+, panel()
+, health_meter(new Meter)
+, need_meters() {
+ Label *health_label = new Label(assets.fonts.medium);
+ health_label->Text("Health");
+ health_meter
+ ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
+ ->Padding(glm::vec2(1.0f))
+ ->Border(1.0f)
+ ->FillColor(glm::vec4(0.9f, 0.0f, 0.0f, 1.0f))
+ ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
+ Panel *health_panel = new Panel;
+ health_panel
+ ->Add(health_label)
+ ->Add(health_meter)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
+ age->Text("0000s (Newborn)");
+ Label *age_label = new Label(assets.fonts.medium);
+ age_label->Text("Age");
+ Panel *age_panel = new Panel;
+ age_panel
+ ->Add(age_label)
+ ->Add(age)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
+ mass->Text("00.000kg");
+ Label *mass_label = new Label(assets.fonts.medium);
+ mass_label->Text("Mass");
+ Panel *mass_panel = new Panel;
+ mass_panel
+ ->Add(mass_label)
+ ->Add(mass)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
+ pos->Text("<00.0, 00.0, 00.0>");
+ Label *pos_label = new Label(assets.fonts.medium);
+ pos_label->Text("Pos");
+ Panel *pos_panel = new Panel;
+ pos_panel
+ ->Add(pos_label)
+ ->Add(pos)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
+ tile->Text("<00, 00> (mountains)");
+ Label *tile_label = new Label(assets.fonts.medium);
+ tile_label->Text("Tile");
+ Panel *tile_panel = new Panel;
+ tile_panel
+ ->Add(tile_label)
+ ->Add(tile)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
+ goal->Text("long goal description");
+ Label *goal_label = new Label(assets.fonts.medium);
+ goal_label->Text("Goal");
+ Panel *goal_panel = new Panel;
+ goal_panel
+ ->Add(goal_label)
+ ->Add(goal)
+ ->Spacing(10.0f)
+ ->Direction(Panel::HORIZONTAL);
+
panel
.Add(name)
+ ->Add(age_panel)
+ ->Add(mass_panel)
+ ->Add(pos_panel)
+ ->Add(tile_panel)
+ ->Add(goal_panel)
+ ->Add(health_panel)
->Add(needs)
->Padding(glm::vec2(10.0f))
->Spacing(10.0f)
->Direction(Panel::VERTICAL)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f))
- ->Origin(Gravity::NORTH_EAST);
+ ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f));
}
CreaturePanel::~CreaturePanel() {
void CreaturePanel::CreateNeeds() {
needs->Clear()->Reserve(c->Needs().size());
- meters.clear();
- meters.reserve(c->Needs().size());
+ need_meters.clear();
+ need_meters.reserve(c->Needs().size());
for (auto &need : c->Needs()) {
Label *label = new Label(assets.fonts.medium);
- label
- ->Text(assets.data.resources[need.resource].label);
+ label->Text(need->name);
Meter *meter = new Meter;
meter
- ->Value(1.0f - need.value)
- ->Size(glm::vec2(100.0f, assets.fonts.medium.Height()))
+ ->Value(1.0f - need->value)
+ ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
->Padding(glm::vec2(1.0f))
->Border(1.0f)
->FillColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f))
->Add(label)
->Add(meter);
needs->Add(need_panel);
- meters.push_back(meter);
+ need_meters.push_back(meter);
}
panel.Relayout();
}
void CreaturePanel::Draw(app::Assets &assets, graphics::Viewport &viewport) noexcept {
if (!c) return;
- if (meters.size() != c->Needs().size()) {
+ age->Text(std::to_string(int(c->Age())) + "s (" + c->AgeName() + ")");
+ {
+ std::stringstream ss;
+ ss << std::fixed << std::setprecision(3) << c->Mass() << "kg";
+ mass->Text(ss.str());
+ }
+ {
+ const glm::dvec3 &p = c->GetSituation().Position();
+ std::stringstream ss;
+ ss << std::fixed << std::setprecision(1)
+ << "<" << p.x << ", " << p.y << ", " << p.z << ">";
+ pos->Text(ss.str());
+ }
+ {
+ glm::ivec2 t = c->GetSituation().SurfacePosition();
+ std::stringstream ss;
+ ss << std::fixed << std::setprecision(1)
+ << "<" << t.x << ", " << t.y
+ << "> (" << c->GetSituation().GetTileType().label << ")";
+ tile->Text(ss.str());
+ }
+ if (c->Goals().empty()) {
+ goal->Text("none");
+ } else {
+ goal->Text(c->Goals()[0]->Describe());
+ }
+ health_meter->Value(c->Health());
+
+ if (need_meters.size() != c->Needs().size()) {
CreateNeeds();
} else {
auto need = c->Needs().begin();
auto need_end = c->Needs().end();
- auto meter = meters.begin();
+ auto meter = need_meters.begin();
for (; need != need_end; ++need, ++meter) {
- (*meter)->Value(1.0f - need->value)->FillColor(need->IsSatisfied()
- ? glm::vec4(0.0f, 0.0f, 0.0f, 1.0f)
- : glm::vec4(1.0f, 0.0f, 0.0f, 1.0f));
+ (*meter)->Value(1.0f - (*need)->value);
+ if ((*need)->IsSatisfied()) {
+ (*meter)->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
+ } else if ((*need)->IsInconvenient()) {
+ (*meter)->FillColor(glm::vec4(0.7f, 0.5f, 0.0f, 1.0f));
+ } else {
+ (*meter)->FillColor(glm::vec4(0.9f, 0.0f, 0.0f, 1.0f));
+ }
}
}
const glm::vec2 margin(20.0f);
- panel.Position(glm::vec3(viewport.Width() - margin.x, margin.y, 0.0f));
+ panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
panel.Draw(assets, viewport);
}