, mass(1.0)
, radius(1.0)
, orbit()
-, surface_tilt(0.0, 0.0)
, axis_tilt(0.0, 0.0)
, rotation(0.0)
, angular(0.0)
orbital = glm::eulerAngleXY(axis_tilt.x, axis_tilt.y);
inverse_orbital = glm::eulerAngleYX(-axis_tilt.y, -axis_tilt.x);
}
- local =
- glm::eulerAngleY(rotation)
- * glm::eulerAngleXY(surface_tilt.x, surface_tilt.y);
- inverse_local =
- glm::eulerAngleYX(-surface_tilt.y, -surface_tilt.x)
- * glm::eulerAngleY(-rotation);
+ local = glm::eulerAngleY(rotation);
+ inverse_local = glm::eulerAngleY(-rotation);
}
void Body::CheckCollision() noexcept {
constexpr double highland_thresh = 0.4;
constexpr double mountain_thresh = 0.5;
- const glm::dvec3 axis(glm::dvec4(0.0, 1.0, 0.0, 0.0) * glm::eulerAngleXY(p.SurfaceTilt().x, p.SurfaceTilt().y));
+ const glm::dvec3 axis(0.0, 1.0, 0.0);
const double cap_thresh = std::abs(std::cos(p.AxialTilt().x));
const double equ_thresh = std::abs(std::sin(p.AxialTilt().x)) / 2.0;
const double fzone_start = equ_thresh - (equ_thresh - cap_thresh) / 3.0;