}
}
+double Body::SphereOfInfluence() const noexcept {
+ if (HasParent()) {
+ return orbit.SemiMajorAxis() * std::pow(Mass() / Parent().Mass(), 2.0 / 5.0);
+ } else {
+ return std::numeric_limits<double>::infinity();
+ }
+}
+
glm::dmat4 Body::ToUniverse() const noexcept {
glm::dmat4 m(1.0);
const Body *b = this;
collisions.clear();
auto end = Creatures().end();
for (auto i = Creatures().begin(); i != end; ++i) {
- math::AABB i_box((*i)->CollisionBox());
+ math::AABB i_box((*i)->CollisionBounds());
glm::dmat4 i_mat((*i)->CollisionTransform());
for (auto j = (i + 1); j != end; ++j) {
glm::dvec3 diff((*i)->GetSituation().Position() - (*j)->GetSituation().Position());
double max_dist = ((*i)->Size() + (*j)->Size()) * 1.74;
if (glm::length2(diff) > max_dist * max_dist) continue;
- math::AABB j_box((*j)->CollisionBox());
+ math::AABB j_box((*j)->CollisionBounds());
glm::dmat4 j_mat((*j)->CollisionTransform());
glm::dvec3 normal;
double depth;