X-Git-Url: http://git.localhorst.tv/?p=blobs.git;a=blobdiff_plain;f=src%2Fgraphics%2Fviewport.cpp;h=e4a29278babc60e703fdfe7d5911d2751cb1399c;hp=c3727738861648a914b97021f36305b6698a7bdd;hb=7a0da3422f7c9b81ae529a7554f6d16e85f05e1d;hpb=ae4f59520574caf5054d4a19cd76fa86c4a97264 diff --git a/src/graphics/viewport.cpp b/src/graphics/viewport.cpp index c372773..e4a2927 100644 --- a/src/graphics/viewport.cpp +++ b/src/graphics/viewport.cpp @@ -8,8 +8,6 @@ #include #include -#include -#include #include @@ -60,33 +58,8 @@ Camera &Camera::Reference(const world::Body &r) noexcept { return *this; } -Camera &Camera::Orbital(const glm::vec3 &pos) noexcept { - track_orient = false; - view = glm::lookAt(pos, glm::vec3(0.0f), glm::vec3(0.0f, 1.0f, 0.0f)); - return *this; -} - -Camera &Camera::Radial(const creature::Creature &c, double distance, const glm::dvec3 &angle) { - const creature::Situation &s = c.GetSituation(); - glm::dvec3 pos(s.Position()); - glm::dvec3 up(0.0); - glm::dvec3 dir(0.0, 0.0, -distance); - if (s.OnSurface()) { - Reference(s.GetPlanet()); - track_orient = true; - up = s.GetPlanet().NormalAt(s.Position()); - glm::dvec3 ref(glm::normalize(glm::cross(up, glm::dvec3(up.z, up.x, up.y)))); - dir = - glm::dmat3(ref, up, glm::cross(ref, up)) - * glm::dmat3(glm::eulerAngleYX(-angle.y, -angle.x)) - * dir; - } else { - up.y = 1.0; - dir = glm::dmat3(glm::eulerAngleYX(-angle.y, -angle.x)) * dir; - } - pos += up * (c.Size() * 0.5); - up = glm::rotate(up, angle.z, glm::normalize(-dir)); - view = glm::lookAt(pos - dir, pos, up); +Camera &Camera::LookAt(const glm::vec3 &pos, const glm::vec3 &tgt, const glm::vec3 &up) noexcept { + view = glm::lookAt(pos, tgt, up); return *this; }