X-Git-Url: http://git.localhorst.tv/?p=blobs.git;a=blobdiff_plain;f=src%2Fui%2Fui.cpp;h=f7dcc027c6805349f8de1ad3a684d2a5e56dd88e;hp=11b63d87f6798d97d01be0d491d253e0a2ccaf63;hb=75398ab9230c15215e7a378a26d2d55de67b47f0;hpb=cd80d7cfcac3c58d601db2ab4e0381dd77c06f44 diff --git a/src/ui/ui.cpp b/src/ui/ui.cpp index 11b63d8..f7dcc02 100644 --- a/src/ui/ui.cpp +++ b/src/ui/ui.cpp @@ -30,6 +30,9 @@ CreaturePanel::CreaturePanel(app::Assets &assets) , age(new Label(assets.fonts.medium)) , mass(new Label(assets.fonts.medium)) , goal(new Label(assets.fonts.medium)) +, pos(new Label(assets.fonts.medium)) +, tile(new Label(assets.fonts.medium)) +, head(new Label(assets.fonts.medium)) , composition(new Panel) , stats{nullptr} , props{nullptr} @@ -68,6 +71,32 @@ CreaturePanel::CreaturePanel(app::Assets &assets) ->Add(info_label_panel) ->Add(info_value_panel); + Label *pos_label = new Label(assets.fonts.medium); + pos_label->Text("Pos"); + Label *tile_label = new Label(assets.fonts.medium); + tile_label->Text("Tile"); + Label *head_label = new Label(assets.fonts.medium); + head_label->Text("Heading"); + + Panel *loc_label_panel = new Panel; + loc_label_panel + ->Direction(Panel::VERTICAL) + ->Add(pos_label) + ->Add(tile_label) + ->Add(head_label); + Panel *loc_value_panel = new Panel; + loc_value_panel + ->Direction(Panel::VERTICAL) + ->Add(pos) + ->Add(tile) + ->Add(head); + Panel *loc_panel = new Panel; + loc_panel + ->Direction(Panel::HORIZONTAL) + ->Spacing(10.0f) + ->Add(loc_label_panel) + ->Add(loc_value_panel); + Label *stat_label[7]; for (int i = 0; i < 7; ++i) { stat_label[i] = new Label(assets.fonts.medium); @@ -144,6 +173,7 @@ CreaturePanel::CreaturePanel(app::Assets &assets) panel .Add(name) ->Add(info_panel) + ->Add(loc_panel) ->Add(composition) ->Add(stat_panel) ->Add(prop_panel) @@ -194,6 +224,10 @@ void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept { goal->Text(c->Goals()[0]->Describe()); } + pos->Text(VectorString(c->GetSituation().Position(), 2)); + tile->Text(c->GetSituation().GetTileType().label); + head->Text(VectorString(c->GetSituation().Heading(), 2)); + const creature::Composition &comp = c->GetComposition(); if (comp.size() < components.size()) { composition->Clear();