About l2e is a 2D tiling RPG engine with turn-based gameplay in maps and battles. Its long-term goal is feature-completeness with Lufia 2. Quickstart cd Release; make all; cd ..; ./Release/l2e test-data/*.l2s Building To build the binary, simply enter the desired build configuration directory (currently `Release' or `Debug') and execute `make all`. Launching The current version required huge amounts of symbols to be defined and does not automatically load anything. There are some data files in the `test-data' directory that provide exactly what's needed to run. Those can be passed as arguments from the command line. By default, main() will launch a map scene. This can be changed to a battle scene by passing `-B'. More There is a project page online with issue tracker and wiki at `http://luke.redirectme.net/redmine/projects/l2e'. You may file bug reports and/or feature requests at any time. Pull-requests and patches also welcome. Contact address is `daniel.karbach@localhorst.tv'.