From: Daniel Karbach Date: Thu, 24 Jan 2013 06:54:59 +0000 (+0100) Subject: added debug render for ladder flag X-Git-Url: http://git.localhorst.tv/?p=l2e.git;a=commitdiff_plain;h=242bdb40a032306ad2bf57487e7f23a0c308fe44 added debug render for ladder flag --- diff --git a/src/map/Area.cpp b/src/map/Area.cpp index e7d6f66..a2554c3 100644 --- a/src/map/Area.cpp +++ b/src/map/Area.cpp @@ -82,6 +82,14 @@ void Area::RenderDebug(SDL_Surface *dest, const graphics::Sprite *tileset, const if (tile.BlocksWest()) { sdl::VerticalLine(dest, offset, tileset->Height(), color); } + if (tile.IsLadder()) { + SDL_Rect rect; + rect.x = offset.X() + (tileset->Width() / 2) - 2; + rect.y = offset.Y(); + rect.w = 4; + rect.h = tileset->Height(); + SDL_FillRect(dest, &rect, color); + } } }