]> git.localhorst.tv Git - l2e.git/shortlog
l2e.git
2019-01-28 Daniel Karbachnew language, new compiler master
2013-09-04 Daniel Karbachworkaround for map lock with int steps
2013-09-04 Daniel Karbachadded option for sped up integration
2013-08-14 Daniel Karbachfix gcc memcpy warning
2013-03-25 Daniel Karbachfixed sdl::OutlineRect for rects with x or y < 0
2013-03-25 Daniel Karbachbetter accessibility of map-related properties
2013-03-19 Daniel Karbachrelocate scripts linker
2013-03-17 Daniel Karbachsupport for arrays containing (yet) undefined references
2013-03-17 Daniel Karbachinitialize objects after loading
2013-03-17 Daniel Karbachref and load images in l2o files
2013-03-17 Daniel Karbachnon-reference type array relocation
2013-03-15 Daniel Karbachfix substantial mistake in linker
2013-03-14 Daniel Karbachactivated the loader
2013-03-13 Daniel Karbachnew object file format in compiler
2013-02-24 Daniel Karbachadded loader to main
2013-02-24 Daniel Karbachadded make target for data
2013-02-24 Daniel Karbachadded (untested) loader
2013-02-24 Daniel Karbachextracted object file structure
2013-02-24 Daniel Karbachadded Compiler to turn an interpretation into an object...
2013-02-24 Daniel Karbachadded Rational template (for fractions)
2013-02-24 Daniel Karbachimproved issues script and added wiki script
2013-02-19 Daniel Karbachadded basic defeat state
2013-02-15 Daniel Karbachfade out after victory
2013-02-13 Daniel Karbachadded fallback for string resources
2013-02-13 Daniel Karbachput victory strings in battle resources
2013-02-13 Daniel Karbachput stat increments in level ladder
2013-02-13 Daniel Karbachmoved upgrade process to battle class
2013-02-13 Daniel Karbachfeed victory messages from upgrade
2013-02-13 Daniel Karbachstop lines in victory state from crossing the frame
2013-02-07 Daniel Karbachanimated victory messages
2013-02-07 Daniel Karbachinclude capsule in victory messages
2013-02-07 Daniel Karbachadded getters for interval timer information
2013-02-06 Daniel Karbachshow battle results interactively
2013-02-05 Daniel Karbachadded simple victory state
2013-02-05 Daniel Karbachmade monsters' rewards settable by data
2013-02-04 Daniel Karbachfixed formatting of battle::RunState
2013-02-04 Daniel Karbachcommented Interpreter class
2013-02-03 Daniel Karbachless pointer chasing in battle::PerformAttacks
2013-02-03 Daniel Karbachextracted battle logic into a class
2013-01-31 Daniel Karbachsimplified definition postponing
2013-01-31 Daniel Karbachuse referenced flag of array types
2013-01-30 Daniel Karbachcached some of the battle coordinates
2013-01-30 Daniel Karbachimplemented map tile anmation
2013-01-29 Daniel Karbachre-enable battle launching from MapState
2013-01-25 Daniel Karbachadded advantage turn checking in MapState
2013-01-24 Daniel Karbachadded debug render for ladder flag
2013-01-24 Daniel Karbachadd an invisible ladder to the test map
2013-01-24 Daniel Karbachadded tile ladder flag
2013-01-22 Daniel Karbachadded script to fetch issues into plaintext files
2013-01-23 Daniel Karbachconsistent naming of graphics drawing functions
2013-01-22 Daniel Karbachremoved outdated TODOs from map::Entity
2013-01-22 Daniel Karbachtuned menu selected cusor animation
2013-01-22 Daniel Karbachremoved useless whitespace from test.l2s
2013-01-21 Daniel Karbachminor performance improvements
2013-01-21 Daniel Karbachfixed position of menu hero cursor
2013-01-21 Daniel Karbachadded "profile" build configuration
2013-01-21 Daniel Karbachimproved Texture::Render()
2013-01-21 Daniel Karbachfixed typo in readme
2013-01-21 Daniel Karbachadded key mapping for pandora
2013-01-21 Daniel Karbachmoved key mapping to a seperate file
2013-01-19 Daniel Karbachignore vim's swap files
2013-01-19 Daniel Karbachadded animation synchronization function
2013-01-19 Daniel Karbachadded menu cursor animations
2013-01-17 Daniel Karbachadded local-config.mk to gitignore
2013-01-02 Daniel Karbachremoved useless comments
2013-01-02 Daniel Karbachremoved lazy fwd headers
2012-12-27 Daniel Karbachfixed divide by zero bug in MapState
2012-12-27 Daniel Karbachswitched geometric scalars from floating to fixed
2012-12-27 Daniel Karbachadded fixed point number type
2012-12-27 Daniel Karbachrenamed namespace geometry -> math
2012-12-27 Daniel Karbachadded first unit test
2012-12-19 Daniel Karbachadded upgrade items for capsule's final class
2012-12-19 Daniel Karbachflash is not hungry at class 4
2012-12-19 Daniel Karbachaccept A button to return from capsule change
2012-12-19 Daniel Karbachrough implementation of capsule feeding
2012-12-18 Daniel Karbachmore intuitive horizontal capsule class navigation
2012-12-18 Daniel Karbachimplemented capsule/class selection
2012-12-16 Daniel Karbachadded capsule wheel and table
2012-12-10 Daniel Karbachimplemented capsule renaming
2012-12-09 Daniel KarbachMerge branch 'master' into feature-33-capsules
2012-12-09 Daniel KarbachMerge branch 'master' into feature-33-capsules
2012-12-09 Janek SchäferUpdated CodeBlocks project file
2012-12-05 Daniel Karbachadded capsule name menu stub
2012-12-05 Daniel Karbachadded capsule change menu stub
2012-12-05 Daniel Karbachadded capsule feed menu dummy
2012-12-04 Daniel Karbachadded most of the capsule main menu's features
2012-12-04 Daniel Karbachmore accessors in common::Capsule
2012-12-04 Daniel Karbachmade third column hack of menus configurable
2012-12-04 Daniel Karbachdynamic width right aligned rendering with Font
2012-12-04 Daniel Karbachadded capsule menu stub
2012-12-04 Daniel Karbachload capsule in battles created by MapState
2012-12-02 Daniel Karbachuse stable_sort for sorting inventory
2012-12-02 Daniel Karbachextracted common capsule base
2012-12-02 Daniel Karbachadded capsule attack/animation handling
2012-12-02 Daniel Karbachadded capsule mockup (battle)
2012-12-01 Daniel Karbachlousy implementation of "array of identifiers" type
2012-11-30 Daniel Karbachmoved menu resources to data files
2012-11-30 Daniel Karbachremoved stupid file headers that eclipse put in
2012-11-30 Daniel KarbachMerge branch 'menus'
2012-11-30 Daniel Karbachadded new files to code blocks project
next