- Fill(dst, background);
- Grid2(dst, begin, end, cam.ToScale(univ.areaSize), univ.secSize, secGrid, univGrid);
- Cross(dst, cam.ToScreen(focus.Pos()), 15, focusColor);
+ canvas.Grid2(
+ cam.ToScreen(Vector<float>(0, 0)),
+ cam.ToScale(univ.size * univ.secSize * univ.areaSize),
+ cam.ToScale(univ.areaSize),
+ univ.secSize,
+ secGrid,
+ univGrid);