void Dot(Vector<int> pos);
void Cross(Vector<int> pos, int extent);
+ void Triangle(Vector<int>, Vector<int>, Vector<int>);
+ void Quad(Vector<int>, Vector<int>, Vector<int>, Vector<int>);
void Grid(Vector<int> pos, Vector<int> size, Vector<int> step);
void Grid(Vector<int> pos, Vector<int> size, Vector<float> step);