X-Git-Url: http://git.localhorst.tv/?p=space.git;a=blobdiff_plain;f=src%2Fapp%2FApplication.cpp;fp=src%2Fapp%2FApplication.cpp;h=488b952243b94880e12886185d0b612080466b81;hp=20c371887c153e9a48edbc474926e4c532442751;hb=61c2d30a60d586cbe63885885c6a373c7713af1e;hpb=08d0e47634e1632c96ebe3308535a86f5e625b40 diff --git a/src/app/Application.cpp b/src/app/Application.cpp index 20c3718..488b952 100644 --- a/src/app/Application.cpp +++ b/src/app/Application.cpp @@ -1,17 +1,16 @@ #include "Application.h" +#include "../graphics/Canvas.h" #include "../graphics/Color.h" -#include "../graphics/primitive.h" -#include "../sdl/InitScreen.h" namespace space { -Application::Application(InitScreen &s) -: screen(s) +Application::Application(Canvas &c) +: canvas(c) , univ(Vector(10, 10), Vector(10, 10), Vector(10, 10)) , focus(Vector(500, 500), 500) -, cam(800, 800, focus.Pos()) +, cam(c.Size(), focus.Pos()) , last(SDL_GetTicks()) , running(false) { controlled = univ.AddEntity(Entity()); @@ -33,7 +32,7 @@ void Application::Loop(int delta) { HandleEvents(); Update(delta); Render(); - screen.Flip(); + canvas.Present(); } @@ -44,15 +43,20 @@ void Application::HandleEvents() { case SDL_QUIT: running = false; break; - case SDL_VIDEORESIZE: - screen.Resize(event.resize.w, event.resize.h); - cam.Resize(event.resize.w, event.resize.h); + case SDL_WINDOWEVENT: + if (event.window.event == SDL_WINDOWEVENT_RESIZED) { + cam.Resize(event.window.data1, event.window.data2); + } break; case SDL_KEYDOWN: - OnKeyDown(event.key); + if (!event.key.repeat) { + OnKeyDown(event.key); + } break; case SDL_KEYUP: - OnKeyUp(event.key); + if (!event.key.repeat) { + OnKeyUp(event.key); + } break; default: // skip event @@ -153,18 +157,25 @@ void Application::Render() { constexpr Color entityColor(0x00, 0xAA, 0xAA); constexpr Color focusColor(0xFA, 0xFA, 0x00); - SDL_Surface *dst = screen.Screen(); - const Vector begin = cam.ToScreen(Vector(0, 0)); - const Vector end = - cam.ToScreen((univ.size * univ.secSize * univ.areaSize)) - + Vector(1, 1); + canvas.SetColor(background); + canvas.Fill(); - Fill(dst, background); - Grid2(dst, begin, end, cam.ToScale(univ.areaSize), univ.secSize, secGrid, univGrid); - Cross(dst, cam.ToScreen(focus.Pos()), 15, focusColor); + canvas.Grid2( + cam.ToScreen(Vector(0, 0)), + cam.ToScale(univ.size * univ.secSize * univ.areaSize), + cam.ToScale(univ.areaSize), + univ.secSize, + secGrid, + univGrid); + canvas.SetColor(focusColor); + canvas.Cross(cam.ToScreen(focus.Pos()), 15); + + canvas.SetColor(entityColor); for (const Entity &e : univ.Entities()) { - Cross(dst, cam.ToScreen((e.area * univ.areaSize) + Vector(e.pos)), 10, entityColor); + canvas.Cross( + cam.ToScreen(Vector(e.area * univ.areaSize) + e.pos), + 10); } }