+++ /dev/null
-#ifndef TACOS_APP_WINDOW_HPP_
-#define TACOS_APP_WINDOW_HPP_
-
-#include <SDL.h>
-
-
-namespace tacos {
-
-class Window {
-
-public:
- Window();
- ~Window() noexcept;
-
- Window(const Window &) = delete;
- Window &operator =(const Window &) = delete;
-
- void Flip() noexcept;
-
-private:
- SDL_Window *window;
- SDL_GLContext context;
-
-};
-
-}
-
-#endif