5 use Illuminate\Broadcasting\Channel;
6 use Illuminate\Broadcasting\InteractsWithSockets;
7 use Illuminate\Broadcasting\PresenceChannel;
8 use Illuminate\Broadcasting\PrivateChannel;
9 use Illuminate\Contracts\Broadcasting\ShouldBroadcast;
10 use Illuminate\Foundation\Events\Dispatchable;
11 use Illuminate\Queue\SerializesModels;
13 class PleaseRefresh implements ShouldBroadcast
15 use Dispatchable, InteractsWithSockets, SerializesModels;
18 * Create a new event instance.
22 public function __construct()
28 * Get the channels the event should broadcast on.
30 * @return \Illuminate\Broadcasting\Channel|array
32 public function broadcastOn()
34 return new Channel('App.Control');