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material attributes
[blobs-assets.git] / data / tile_types
1 algae = {
2         label = "Algae";
3         texture = 0;
4         shiny = 10.0;
5         glossy = 0.1;
6         metallic = 0.0;
7         yield = [
8                 { resource = water;   ubiquity = 1.0; },
9                 { resource = biomass; ubiquity = 0.5; },
10         ];
11 };
12 desert = {
13         label = "Desert";
14         texture = 1;
15         shiny = 10.0;
16         glossy = 0.1;
17         metallic = 0.0;
18         yield = [
19                 { resource = sand; ubiquity = 1.0; },
20         ];
21 };
22 forest = {
23         label = "Forest";
24         texture = 2;
25         shiny = 10.0;
26         glossy = 0.1;
27         metallic = 0.0;
28         yield = [
29                 { resource = wood; ubiquity = 1.0; },
30                 { resource = dirt; ubiquity = 0.5; },
31         ];
32 };
33 grass = {
34         label = "Grass";
35         texture = 3;
36         shiny = 10.0;
37         glossy = 0.1;
38         metallic = 0.0;
39         yield = [
40                 { resource = dirt;    ubiquity = 0.5; },
41                 { resource = biomass; ubiquity = 0.25; },
42                 { resource = water;   ubiquity = 0.25; },
43         ];
44 };
45 ice = {
46         label = "Ice";
47         texture = 4;
48         shiny = 75.0;
49         glossy = 0.7;
50         metallic = 0.0;
51         yield = [
52                 { resource = ice;   ubiquity = 1.0; },
53                 { resource = water; ubiquity = 0.25; },
54         ];
55 };
56 jungle = {
57         label = "Jungle";
58         texture = 5;
59         shiny = 10.0;
60         glossy = 0.1;
61         metallic = 0.0;
62         yield = [
63                 { resource = wood;    ubiquity = 0.5; },
64                 { resource = biomass; ubiquity = 0.5; },
65         ];
66 };
67 mountain = {
68         label = "Mountain";
69         texture = 6;
70         shiny = 10.0;
71         glossy = 0.1;
72         metallic = 0.0;
73         yield = [
74                 { resource = rock; ubiquity = 1.0; },
75         ];
76 };
77 ocean = {
78         label = "Ocean";
79         texture = 7;
80         shiny = 50.0;
81         glossy = 0.6;
82         metallic = 0.0;
83         yield = [
84                 { resource = water; ubiquity = 1.0; },
85         ];
86 };
87 rock = {
88         label = "Rock";
89         texture = 8;
90         shiny = 10.0;
91         glossy = 0.1;
92         metallic = 0.0;
93         yield = [
94                 { resource = rock; ubiquity = 1.0; },
95         ];
96 };
97 sand = {
98         label = "Sand";
99         texture = 9;
100         shiny = 10.0;
101         glossy = 0.1;
102         metallic = 0.0;
103         yield = [
104                 { resource = sand; ubiquity = 1.0; },
105         ];
106 };
107 taiga = {
108         label = "Taiga";
109         texture = 10;
110         shiny = 10.0;
111         glossy = 0.1;
112         metallic = 0.0;
113         yield = [
114                 { resource = wood;  ubiquity = 1.0; },
115                 { resource = water; ubiquity = 0.5; },
116         ];
117 };
118 tundra = {
119         label = "Tundra";
120         texture = 11;
121         shiny = 15.0;
122         glossy = 0.4;
123         metallic = 0.0;
124         yield = [
125                 { resource = rock; ubiquity = 1.0; },
126                 { resource = ice;  ubiquity = 0.5; },
127         ];
128 };
129 water = {
130         label = "Water";
131         texture = 12;
132         shiny = 50.0;
133         glossy = 0.6;
134         metallic = 0.0;
135         yield = [
136                 { resource = water;   ubiquity = 1.0; },
137                 { resource = biomass; ubiquity = 0.25; },
138         ];
139 };
140 wheat = {
141         label = "Wheat";
142         texture = 13;
143         shiny = 10.0;
144         glossy = 0.1;
145         metallic = 0.0;
146         yield = [
147                 { resource = biomass; ubiquity = 1.0; },
148                 { resource = water;   ubiquity = 0.25; },
149         ];
150 };