1 #ifndef BLANK_APP_PRELOADSTATE_HPP_
2 #define BLANK_APP_PRELOADSTATE_HPP_
18 PreloadState(Environment &, ChunkLoader &);
20 void Handle(const SDL_Event &) override;
21 void Update(int dt) override;
22 void Render(Viewport &) override;
27 std::size_t per_update;