1 #ifndef BLANK_APP_PRELOADSTATE_HPP_
2 #define BLANK_APP_PRELOADSTATE_HPP_
6 #include "../ui/Progress.hpp"
7 #include "../graphics/Font.hpp"
23 UnloadState(Environment &, ChunkLoader &);
25 void Handle(const SDL_Event &) override;
26 void Update(int dt) override;
27 void Render(Viewport &) override;
34 std::list<Chunk>::iterator cur;
35 std::list<Chunk>::iterator end;
38 std::size_t per_update;