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1 #ifndef COMMON_GAMECONFIG_H_
2 #define COMMON_GAMECONFIG_H_
3
4 namespace battle {
5         class PartyLayout;
6         struct Resources;
7 }
8 namespace common {
9         struct GameState;
10 }
11 namespace menu {
12         struct Resources;
13 }
14
15 namespace common {
16
17 struct GameConfig {
18
19         GameConfig();
20
21         GameState *state;
22
23         battle::Resources *battleResources;
24         battle::PartyLayout *heroesLayout;
25
26         menu::Resources *menuResources;
27
28 };
29
30 }
31
32 #endif