4 * Created on: Oct 21, 2012
8 #ifndef MENU_RESOURCES_H_
9 #define MENU_RESOURCES_H_
11 #include "../graphics/fwd.h"
17 graphics::Texture *menubg;
19 graphics::Font *normalFont;
20 graphics::Font *statusFont;
22 graphics::Sprite *menuCursor;
23 graphics::Sprite *menuActiveCursor;
25 graphics::Sprite *statusLabels;
26 graphics::Frame *statusFrame;
28 graphics::MenuProperties *mainMenuProperties;
29 const char *mainMenuItemText;
30 const char *mainMenuSpellText;
31 const char *mainMenuCapsuleText;
32 const char *mainMenuEquipmentText;
33 const char *mainMenuStatusText;
34 const char *mainMenuChangeText;
35 const char *mainMenuConfigText;
36 const char *mainMenuScenarioText;
38 const char *mainMenuTimeText;
39 const char *mainMenuGoldText;
41 graphics::Sprite *heroCursor;
42 int heroCursorBlinkTime;
44 const char *noEquipmentText;
46 graphics::Sprite *shoulderNav;
57 const char *experienceLabel;
58 const char *nextLevelLabel;
60 graphics::MenuProperties *statusMenuProperties;
62 const char *nextLabel;
63 const char *returnLabel;
65 graphics::MenuProperties *itemMenuProperties;
66 const char *itemMenuUseText;
67 const char *itemMenuSortText;
68 const char *itemMenuDropText;
70 graphics::MenuProperties *inventoryMenuProperties;
78 #endif /* MENU_RESOURCES_H_ */