19 classes: [ CapsuleClass
23 battleSprite: flashSprite,
24 meleeAnimation: SimpleAnimation {
26 image: :"melee-maxim.png",
29 frametime: 66, // two "frames"
32 attackAnimation: ComplexAnimation {
34 frametime: fourFramesTime,
37 [ ComplexAnimationFrame
38 { column: 0, row: 1, disposition: < 0, -16> },
39 { column: 0, row: 0, disposition: < 0, -16> },
40 { column: 0, row: 1, disposition: < 0, -16> },
41 { column: 0, row: 0, disposition: < 0, -16> }
51 gut: 12, // TODO: this is probably higher, but clipped at 199