validate([ 'comment' => 'string', 'forfeit' => 'boolean', 'participant_id' => 'required|exists:App\\Models\\Participant,id', 'round_id' => 'required|exists:App\\Models\\Round,id', 'time' => 'numeric', ]); $participant = Participant::findOrFail($validatedData['participant_id']); $round = Round::findOrFail($validatedData['round_id']); $user = $request->user(); if ($user->id != $participant->user->id) { $this->authorize('create', Result::class); } $result = Result::firstOrCreate([ 'round_id' => $validatedData['round_id'], 'user_id' => $participant->user_id, ]); if (!$round->locked) { if (isset($validatedData['forfeit'])) $result->forfeit = $validatedData['forfeit']; if (isset($validatedData['time'])) $result->time = $validatedData['time']; } $result->comment = $validatedData['comment'] ? $validatedData['comment'] : null; $result->save(); if ($result->wasChanged()) { ResultChanged::dispatch($result); } if ($result->wasChanged(['forfeit', 'time'])) { Protocol::resultReported( $round->tournament, $result, $request->user(), ); DiscordBotCommand::queueResult($result); } else if ($result->wasChanged('comment')) { Protocol::resultCommented( $round->tournament, $result, $request->user(), ); } $round->load('results'); $round->updatePlacement(); $round->tournament->updatePlacement(); return $result->toJson(); } }