player = { root = { shape = player_body; textures = [ "rock-1" ]; children = [ { shape = player_head; position = [ 0, 0.375, 0 ]; textures = [ "rock-1", "rock-face" ]; } ]; }; eyes = 1; }; monster = { root = { shape = player_body; textures = [ "rock-1" ]; rgb_mod = [ 1, 1, 0 ]; children = [{ position = [ 0, 0.375, 0 ]; children = [{ shape = player_head; position = [ -0.275, 0.375, 0 ]; textures = [ "rock-1", "rock-face" ]; rgb_mod = [ 1, 0, 0 ]; }, { shape = player_head; position = [ 0.275, 0.375, 0 ]; textures = [ "rock-1", "rock-face" ]; rgb_mod = [ 1, 0.5, 0 ]; }]; }]; }; eyes = 1; };