<Option object_output="obj\W32_Debug\" />
<Option type="1" />
<Option compiler="gcc" />
- <Option parameters="test-data/constants.l2s test-data/ikaris.l2s test-data/items.l2s test-data/maps.l2s test-data/spells.l2s test-data/test.l2s" />
+ <Option parameters="test-data/capsules.l2s test-data/constants.l2s test-data/ikaris.l2s test-data/items.l2s test-data/maps.l2s test-data/spells.l2s test-data/test.l2s" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-g" />
<Option object_output="obj\W32\" />
<Option type="1" />
<Option compiler="gcc" />
- <Option parameters="test-data/constants.l2s test-data/ikaris.l2s test-data/items.l2s test-data/maps.l2s test-data/spells.l2s test-data/test.l2s" />
+ <Option parameters="test-data/capsules.l2s test-data/constants.l2s test-data/ikaris.l2s test-data/items.l2s test-data/maps.l2s test-data/spells.l2s test-data/test.l2s" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O3" />
<Unit filename="src\app\State.cpp" />
<Unit filename="src\app\State.h" />
<Unit filename="src\app\Timer.h" />
- <Unit filename="src\app\fwd.h" />
<Unit filename="src\battle\AttackChoice.cpp" />
<Unit filename="src\battle\AttackChoice.h" />
<Unit filename="src\battle\AttackTypeMenu.cpp" />
<Unit filename="src\battle\AttackTypeMenu.h" />
<Unit filename="src\battle\BattleState.cpp" />
<Unit filename="src\battle\BattleState.h" />
+ <Unit filename="src\battle\Capsule.cpp" />
+ <Unit filename="src\battle\Capsule.h" />
<Unit filename="src\battle\Hero.cpp" />
<Unit filename="src\battle\Hero.h" />
<Unit filename="src\battle\HeroTag.cpp" />
<Unit filename="src\battle\SmallHeroTag.h" />
<Unit filename="src\battle\TargetSelection.cpp" />
<Unit filename="src\battle\TargetSelection.h" />
- <Unit filename="src\battle\fwd.h" />
<Unit filename="src\battle\states\PerformAttacks.cpp" />
<Unit filename="src\battle\states\PerformAttacks.h" />
<Unit filename="src\battle\states\RunState.cpp" />
<Unit filename="src\battle\states\SelectTarget.h" />
<Unit filename="src\battle\states\SwapHeroes.cpp" />
<Unit filename="src\battle\states\SwapHeroes.h" />
+ <Unit filename="src\common\Capsule.cpp" />
+ <Unit filename="src\common\Capsule.h" />
<Unit filename="src\common\GameConfig.cpp" />
<Unit filename="src\common\GameConfig.h" />
<Unit filename="src\common\GameState.cpp" />
<Unit filename="src\common\Stats.h" />
<Unit filename="src\common\TargetingMode.cpp" />
<Unit filename="src\common\TargetingMode.h" />
- <Unit filename="src\common\fwd.h" />
- <Unit filename="src\geometry\Vector.h" />
- <Unit filename="src\geometry\fwd.h" />
<Unit filename="src\graphics\Animation.cpp" />
<Unit filename="src\graphics\Animation.h" />
<Unit filename="src\graphics\Camera.cpp" />
<Unit filename="src\graphics\Camera.h" />
+ <Unit filename="src\graphics\CharSelect.cpp" />
+ <Unit filename="src\graphics\CharSelect.h" />
<Unit filename="src\graphics\Color.h" />
<Unit filename="src\graphics\ColorFade.cpp" />
<Unit filename="src\graphics\ColorFade.h" />
<Unit filename="src\graphics\SimpleAnimation.h" />
<Unit filename="src\graphics\Sprite.cpp" />
<Unit filename="src\graphics\Sprite.h" />
- <Unit filename="src\graphics\fwd.h" />
+ <Unit filename="src\graphics\Texture.cpp" />
+ <Unit filename="src\graphics\Texture.h" />
<Unit filename="src\loader\Caster.cpp" />
<Unit filename="src\loader\Caster.h" />
<Unit filename="src\loader\Interpreter.cpp" />
<Unit filename="src\loader\Tokenizer.h" />
<Unit filename="src\loader\TypeDescription.cpp" />
<Unit filename="src\loader\TypeDescription.h" />
- <Unit filename="src\loader\fwd.h" />
<Unit filename="src\loader\utility.cpp" />
<Unit filename="src\loader\utility.h" />
<Unit filename="src\main.cpp" />
<Unit filename="src\map\TransitionState.h" />
<Unit filename="src\map\Trigger.cpp" />
<Unit filename="src\map\Trigger.h" />
- <Unit filename="src\map\fwd.h" />
+ <Unit filename="src\math\Fixed.h" />
+ <Unit filename="src\math\Vector.h" />
+ <Unit filename="src\math\utility.h" />
+ <Unit filename="src\menu\CapsuleChangeMenu.cpp" />
+ <Unit filename="src\menu\CapsuleChangeMenu.h" />
+ <Unit filename="src\menu\CapsuleFeedMenu.cpp" />
+ <Unit filename="src\menu\CapsuleFeedMenu.h" />
+ <Unit filename="src\menu\CapsuleNameMenu.cpp" />
+ <Unit filename="src\menu\CapsuleNameMenu.h" />
+ <Unit filename="src\menu\CapsuleMenu.cpp" />
+ <Unit filename="src\menu\CapsuleMenu.h" />
<Unit filename="src\menu\ChangeHero.cpp" />
<Unit filename="src\menu\ChangeHero.h" />
<Unit filename="src\menu\ConfigMenu.cpp" />
<Unit filename="src\menu\ConfigMenu.h" />
<Unit filename="src\menu\EquipMenu.cpp" />
<Unit filename="src\menu\EquipMenu.h" />
- <Unit filename="src\menu\fwd.h" />
<Unit filename="src\menu\HeroStatus.cpp" />
<Unit filename="src\menu\HeroStatus.h" />
<Unit filename="src\menu\InventoryMenu.cpp" />