import { maySeeResults } from '../../helpers/permissions';
import { withUser } from '../../helpers/UserContext';
+const getIcon = (result, maySee) => {
+ if (!result || !result.has_finished) {
+ return <Icon.PENDING className="text-muted" size="lg" />;
+ }
+ if (result.forfeit && maySee) {
+ return <Icon.FORFEIT className="text-danger" size="lg" />;
+ }
+ if (result.placement === 1) {
+ return <Icon.FIRST_PLACE className="text-gold" size="lg" />;
+ }
+ if (result.placement === 2) {
+ return <Icon.SECOND_PLACE className="text-silver" size="lg" />;
+ }
+ if (result.placement === 3) {
+ return <Icon.THIRD_PLACE className="text-bronze" size="lg" />;
+ }
+ return <Icon.FINISHED className="text-success" size="lg" />;
+};
+
+const getTime = (result, maySee) => {
+ if (!result || !maySee) {
+ return null;
+ }
+ if (result.time) {
+ return formatTime(result);
+ }
+ if (result.forfeit) {
+ return 'DNF';
+ }
+ return '?';
+};
+
const Item = ({
participant,
round,
user,
}) => {
const result = findResult(participant, round);
- return (
- <div className="result">
- <Box user={participant.user} />
- <div className="status">
- <span className="time">
- {result && maySeeResults(user, tournament, round) ?
- formatTime(result)
- : null}
- </span>
- {result && result.has_finished ?
- <Icon.FINISHED className="text-success" size="lg" />
- :
- <Icon.PENDING size="lg" />
- }
- </div>
+ const maySee = maySeeResults(user, tournament, round);
+ return <div className="result">
+ <Box user={participant.user} />
+ <div className={`status ${result && result.has_finished ? 'finished' : 'pending'}`}>
+ <span className="time">
+ {getTime(result, maySee)}
+ </span>
+ {getIcon(result, maySee)}
</div>
- );
+ </div>;
};
Item.propTypes = {