#ifndef BATTLE_MONSTER_H_
#define BATTLE_MONSTER_H_
+namespace common {
+ class Item;
+}
+namespace graphics {
+ class Animation;
+ class Sprite;
+}
+
#include "AttackChoice.h"
-#include "../common/fwd.h"
#include "../common/Stats.h"
#include "../math/Vector.h"
#include "../graphics/Animation.h"
-#include "../graphics/fwd.h"
#include <SDL.h>
}
-#endif /* BATTLE_MONSTER_H_ */
+#endif