#include "../loader/Interpreter.h"
#include "../loader/TypeDescription.h"
-using geometry::Vector;
+using math::Vector;
using loader::FieldDescription;
using loader::Interpreter;
using loader::TypeDescription;
td.SetConstructor(&Construct);
td.SetSize(sizeof(PartyLayout));
- td.AddField("positions", FieldDescription(((char *)&p.positions) - ((char *)&p), Interpreter::VECTOR_ID).SetReferenced().SetAggregate().SetDescription("the members' positions"));
+ td.AddField("positions", FieldDescription(((char *)&p.positions) - ((char *)&p), Interpreter::VECTOR_ID).SetAggregate().SetDescription("the members' positions"));
}
void PartyLayout::Construct(void *data) {