-/*
- * GameState.cpp
- *
- * Created on: Oct 7, 2012
- * Author: holy
- */
-
#include "GameState.h"
namespace common {
GameState::GameState()
-: money(0)
-, time(0) {
+: partySize(1)
+, capsule(0)
+, money(0)
+, time(0)
+, messageSpeed(MESSAGE_SPEED_NORMAL)
+, battleCursor(CURSOR_CLEAR)
+, statusCursor(CURSOR_CLEAR)
+, music(MUSIC_STEREO) {
party[0] = heroes;
party[1] = 0;
party[2] = 0;