-/*
- * utility.h
- *
- * Created on: Oct 6, 2012
- * Author: holy
- */
-
#ifndef SDL_UTILITY_H_
#define SDL_UTILITY_H_
-#include "../geometry/Vector.h"
+#include "../math/Vector.h"
#include <SDL.h>
namespace sdl {
-void HorizontalLine(SDL_Surface *dst, const geometry::Vector<int> &position, unsigned int length, Uint32 color);
-void VerticalLine(SDL_Surface *dst, const geometry::Vector<int> &position, unsigned int length, Uint32 color);
+void HorizontalLine(SDL_Surface *dst, const math::Vector<int> &position, unsigned int length, Uint32 color);
+void VerticalLine(SDL_Surface *dst, const math::Vector<int> &position, unsigned int length, Uint32 color);
-void OutlineRect(SDL_Surface *dst, const geometry::Vector<int> &from, const geometry::Vector<int> &to, Uint32 color);
+void OutlineRect(SDL_Surface *dst, const math::Vector<int> &from, const math::Vector<int> &to, Uint32 color);
void OutlineRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
}
-#endif /* SDL_UTILITY_H_ */
+#endif