+#include "BodyPanel.hpp"
#include "CreaturePanel.hpp"
+#include "RecordsPanel.hpp"
+#include "string.hpp"
+#include "TimePanel.hpp"
#include "Label.hpp"
#include "Meter.hpp"
#include "../app/Assets.hpp"
#include "../creature/Creature.hpp"
+#include "../creature/Goal.hpp"
#include "../graphics/Viewport.hpp"
+#include "../math/const.hpp"
+#include "../world/Body.hpp"
+#include "../world/Simulation.hpp"
+#include <iomanip>
+#include <iostream>
+#include <sstream>
+#include <glm/gtx/io.hpp>
#include <glm/gtx/transform.hpp>
namespace blobs {
namespace ui {
-CreaturePanel::CreaturePanel(const app::Assets &assets)
+CreaturePanel::CreaturePanel(app::Assets &assets)
: assets(assets)
, c(nullptr)
, name(new Label(assets.fonts.large))
-, needs(new Panel)
+, parents(new Label(assets.fonts.medium))
+, born(new Label(assets.fonts.medium))
+, age(new Label(assets.fonts.medium))
+, mass(new Label(assets.fonts.medium))
+, size(new Label(assets.fonts.medium))
+, goal(new Label(assets.fonts.medium))
+, pos(new Label(assets.fonts.medium))
+, tile(new Label(assets.fonts.medium))
+, head(new Label(assets.fonts.medium))
+, composition(new Panel)
+, stats{nullptr}
+, props{nullptr}
, panel() {
+ Label *parents_label = new Label(assets.fonts.medium);
+ parents_label->Text("Parents");
+ Label *born_label = new Label(assets.fonts.medium);
+ born_label->Text("Born");
+ Label *age_label = new Label(assets.fonts.medium);
+ age_label->Text("Age");
+ Label *mass_label = new Label(assets.fonts.medium);
+ mass_label->Text("Mass");
+ Label *size_label = new Label(assets.fonts.medium);
+ size_label->Text("Size");
+ Label *goal_label = new Label(assets.fonts.medium);
+ goal_label->Text("Goal");
+
+ Panel *info_label_panel = new Panel;
+ info_label_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(parents_label)
+ ->Add(born_label)
+ ->Add(age_label)
+ ->Add(mass_label)
+ ->Add(size_label)
+ ->Add(goal_label);
+ Panel *info_value_panel = new Panel;
+ info_value_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(parents)
+ ->Add(born)
+ ->Add(age)
+ ->Add(mass)
+ ->Add(size)
+ ->Add(goal);
+ Panel *info_panel = new Panel;
+ info_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(info_label_panel)
+ ->Add(info_value_panel);
+
+ Label *pos_label = new Label(assets.fonts.medium);
+ pos_label->Text("Pos");
+ Label *tile_label = new Label(assets.fonts.medium);
+ tile_label->Text("Tile");
+ Label *head_label = new Label(assets.fonts.medium);
+ head_label->Text("Heading");
+
+ Panel *loc_label_panel = new Panel;
+ loc_label_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(pos_label)
+ ->Add(tile_label)
+ ->Add(head_label);
+ Panel *loc_value_panel = new Panel;
+ loc_value_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(pos)
+ ->Add(tile)
+ ->Add(head);
+ Panel *loc_panel = new Panel;
+ loc_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(loc_label_panel)
+ ->Add(loc_value_panel);
+
+ Label *stat_label[7];
+ for (int i = 0; i < 7; ++i) {
+ stat_label[i] = new Label(assets.fonts.medium);
+ stats[i] = new Meter;
+ stats[i]
+ ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
+ ->Padding(glm::vec2(1.0f))
+ ->Border(1.0f)
+ ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
+ }
+ stat_label[0]->Text("Damage");
+ stat_label[1]->Text("Breath");
+ stat_label[2]->Text("Thirst");
+ stat_label[3]->Text("Hunger");
+ stat_label[4]->Text("Exhaustion");
+ stat_label[5]->Text("Fatigue");
+ stat_label[6]->Text("Boredom");
+
+ Panel *stat_label_panel = new Panel;
+ stat_label_panel
+ ->Spacing(2)
+ ->Direction(Panel::VERTICAL);
+ Panel *stat_meter_panel = new Panel;
+ stat_label[0]->Layout();
+ stats[0]->Layout();
+ stat_meter_panel
+ ->Spacing(stat_label[0]->Size().y - stats[0]->Size().y + 2)
+ ->Direction(Panel::VERTICAL);
+ for (int i = 0; i < 7; ++i) {
+ stat_label_panel->Add(stat_label[i]);
+ stat_meter_panel->Add(stats[i]);
+ }
+ Panel *stat_panel = new Panel;
+ stat_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10)
+ ->Add(stat_label_panel)
+ ->Add(stat_meter_panel);
+
+ Label *prop_label[9];
+ for (int i = 0; i < 9; ++i) {
+ prop_label[i] = new Label(assets.fonts.medium);
+ props[i] = new Label(assets.fonts.medium);
+ }
+ prop_label[0]->Text("Strength");
+ prop_label[1]->Text("Stamina");
+ prop_label[2]->Text("Dexerty");
+ prop_label[3]->Text("Intelligence");
+ prop_label[4]->Text("Lifetime");
+ prop_label[5]->Text("Fertility");
+ prop_label[6]->Text("Mutability");
+ prop_label[7]->Text("Adaptability");
+ prop_label[8]->Text("Offspring mass");
+
+ Panel *prop_label_panel = new Panel;
+ prop_label_panel
+ ->Spacing(2)
+ ->Direction(Panel::VERTICAL);
+ Panel *prop_meter_panel = new Panel;
+ prop_meter_panel
+ ->Spacing(2)
+ ->Direction(Panel::VERTICAL);
+ for (int i = 0; i < 9; ++i) {
+ prop_label_panel->Add(prop_label[i]);
+ prop_meter_panel->Add(props[i]);
+ }
+ Panel *prop_panel = new Panel;
+ prop_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10)
+ ->Add(prop_label_panel)
+ ->Add(prop_meter_panel);
+
panel
.Add(name)
- ->Add(needs)
+ ->Add(info_panel)
+ ->Add(loc_panel)
+ ->Add(composition)
+ ->Add(stat_panel)
+ ->Add(prop_panel)
->Padding(glm::vec2(10.0f))
->Spacing(10.0f)
->Direction(Panel::VERTICAL)
- ->Background(glm::vec4(0.7f, 0.7f, 0.7f, 1.0f));
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f));
}
CreaturePanel::~CreaturePanel() {
void CreaturePanel::Show(creature::Creature &cr) {
c = &cr;
- name->Text(c->Name());
- CreateNeeds();
-}
-
-void CreaturePanel::CreateNeeds() {
- needs->Clear()->Reserve(c->Needs().size());
- meters.clear();
- meters.reserve(c->Needs().size());
- for (auto &need : c->Needs()) {
- Label *label = new Label(assets.fonts.medium);
- label
- ->Text(assets.data.resources[need.resource].label);
- Meter *meter = new Meter;
- meter
- ->Value(1.0f - need.value)
- ->Size(glm::vec2(100.0f, assets.fonts.medium.Height() + assets.fonts.medium.Descent()))
- ->Padding(glm::vec2(1.0f))
- ->Border(1.0f)
- ->FillColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f))
- ->BorderColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
- Panel *need_panel = new Panel;
- need_panel
- ->Direction(Panel::HORIZONTAL)
- ->Spacing(10.0f)
- ->Add(label)
- ->Add(meter);
- needs->Add(need_panel);
- meters.push_back(meter);
+ born->Text(TimeString(c->Born()));
+
+ if (c->Parents().empty()) {
+ parents->Text("none");
+ } else {
+ std::string parent_string;
+ bool first = true;
+ for (auto p : c->Parents()) {
+ if (first) {
+ first = false;
+ } else {
+ parent_string += " and ";
+ }
+ parent_string += p->Name();
+ }
+ parents->Text(parent_string);
}
- panel.Relayout();
}
void CreaturePanel::Hide() noexcept {
c = nullptr;
}
-void CreaturePanel::Draw(app::Assets &assets, graphics::Viewport &viewport) noexcept {
+void CreaturePanel::Draw(graphics::Viewport &viewport) noexcept {
if (!c) return;
- if (meters.size() != c->Needs().size()) {
- CreateNeeds();
+ std::string name_str(c->Name());
+ if (c->Dead()) {
+ name_str += " (deceased)";
+ }
+ name->Text(name_str);
+ age->Text(TimeString(c->Age()));
+ mass->Text(MassString(c->Mass()));
+ size->Text(LengthString(c->Size()));
+ if (c->Goals().empty()) {
+ goal->Text("none");
} else {
- auto need = c->Needs().begin();
- auto need_end = c->Needs().end();
- auto meter = meters.begin();
- for (; need != need_end; ++need, ++meter) {
- (*meter)->Value(1.0f - need->value)->FillColor(need->IsSatisfied()
- ? glm::vec4(0.0f, 0.0f, 0.0f, 1.0f)
- : glm::vec4(1.0f, 0.0f, 0.0f, 1.0f));
+ goal->Text(c->Goals()[0]->Describe());
+ }
+
+ pos->Text(VectorString(c->GetSituation().Position(), 2));
+ tile->Text(c->GetSituation().GetTileType().label + (
+ c->GetSituation().OnGround()
+ ? (c->GetSituation().Moving() ? " (moving)" : " (standing)")
+ : (c->GetSituation().Moving() ? " (flying)" : " (hovering)")
+ ));
+ head->Text(VectorString(c->GetSituation().Heading(), 2));
+
+ const creature::Composition &comp = c->GetComposition();
+ if (comp.size() < components.size()) {
+ components.clear();
+ composition->Clear();
+ }
+ while (comp.size() > components.size()) {
+ components.emplace_back(new Label(assets.fonts.medium));
+ composition->Add(components.back());
+ }
+ {
+ int i = 0;
+ for (auto &cmp : comp) {
+ components[i]->Text(
+ PercentageString(cmp.value / comp.TotalMass())
+ + " " + assets.data.resources[cmp.resource].label);
+ ++i;
}
}
+ for (int i = 0; i < 7; ++i) {
+ stats[i]->Value(c->GetStats().stat[i].value);
+ if (c->GetStats().stat[i].Okay()) {
+ stats[i]->FillColor(glm::vec4(0.0f, 0.7f, 0.0f, 1.0f));
+ } else if (c->GetStats().stat[i].Critical()) {
+ stats[i]->FillColor(glm::vec4(0.7f, 0.0f, 0.0f, 1.0f));
+ } else {
+ stats[i]->FillColor(glm::vec4(0.9f, 0.4f, 0.0f, 1.0f));
+ }
+ }
+
+ props[0]->Text(DecimalString(c->Strength(), 2) + " / " + DecimalString(c->GetProperties().Strength(), 2));
+ props[1]->Text(DecimalString(c->Stamina(), 2) + " / " + DecimalString(c->GetProperties().Stamina(), 2));
+ props[2]->Text(DecimalString(c->Dexerty(), 2) + " / " + DecimalString(c->GetProperties().Dexerty(), 2));
+ props[3]->Text(DecimalString(c->Intelligence(), 2) + " / " + DecimalString(c->GetProperties().Intelligence(), 2));
+ props[4]->Text(TimeString(c->Lifetime()));
+ props[5]->Text(PercentageString(c->Fertility()) + " / " + PercentageString(c->GetProperties().Fertility()));
+ props[6]->Text(PercentageString(c->Mutability()));
+ props[7]->Text(PercentageString(c->Adaptability()));
+ props[8]->Text(MassString(c->OffspringMass()));
+
const glm::vec2 margin(20.0f);
+ panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
+ panel.Layout();
+ panel.Draw(assets, viewport);
+}
+
+
+BodyPanel::BodyPanel(app::Assets &assets)
+: assets(assets)
+, body(nullptr)
+, name(new Label(assets.fonts.large))
+, mass(new Label(assets.fonts.medium))
+, radius(new Label(assets.fonts.medium))
+, soi(new Label(assets.fonts.medium))
+, operiod(new Label(assets.fonts.medium))
+, rperiod(new Label(assets.fonts.medium))
+, atm(new Label(assets.fonts.medium))
+, sma(new Label(assets.fonts.medium))
+, ecc(new Label(assets.fonts.medium))
+, inc(new Label(assets.fonts.medium))
+, asc(new Label(assets.fonts.medium))
+, arg(new Label(assets.fonts.medium))
+, mna(new Label(assets.fonts.medium))
+, panel() {
+ Label *mass_label = new Label(assets.fonts.medium);
+ mass_label->Text("Mass");
+ Label *radius_label = new Label(assets.fonts.medium);
+ radius_label->Text("Radius");
+ Label *soi_label = new Label(assets.fonts.medium);
+ soi_label->Text("SOI");
+ Label *operiod_label = new Label(assets.fonts.medium);
+ operiod_label->Text("Orb. period");
+ Label *rperiod_label = new Label(assets.fonts.medium);
+ rperiod_label->Text("Rot. period");
+ Label *atm_label = new Label(assets.fonts.medium);
+ atm_label->Text("Atmosphere");
+ Label *sma_label = new Label(assets.fonts.medium);
+ sma_label->Text("SMA");
+ Label *ecc_label = new Label(assets.fonts.medium);
+ ecc_label->Text("Eccentricity");
+ Label *inc_label = new Label(assets.fonts.medium);
+ inc_label->Text("Inclination");
+ Label *asc_label = new Label(assets.fonts.medium);
+ asc_label->Text("Asc. node");
+ Label *arg_label = new Label(assets.fonts.medium);
+ arg_label->Text("Arg. Periapsis");
+ Label *mna_label = new Label(assets.fonts.medium);
+ mna_label->Text("Mean anomaly");
+ Panel *label_panel = new Panel;
+ label_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(mass_label)
+ ->Add(radius_label)
+ ->Add(soi_label)
+ ->Add(operiod_label)
+ ->Add(rperiod_label)
+ ->Add(atm_label)
+ ->Add(sma_label)
+ ->Add(ecc_label)
+ ->Add(inc_label)
+ ->Add(asc_label)
+ ->Add(arg_label)
+ ->Add(mna_label);
+ Panel *value_panel = new Panel;
+ value_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(mass)
+ ->Add(radius)
+ ->Add(soi)
+ ->Add(operiod)
+ ->Add(rperiod)
+ ->Add(atm)
+ ->Add(sma)
+ ->Add(ecc)
+ ->Add(inc)
+ ->Add(asc)
+ ->Add(arg)
+ ->Add(mna);
+ Panel *info_panel = new Panel;
+ info_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(label_panel)
+ ->Add(value_panel);
+
+ panel
+ .Add(name)
+ ->Add(info_panel)
+ ->Padding(glm::vec2(10.0f))
+ ->Spacing(10.0f)
+ ->Direction(Panel::VERTICAL)
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f));
+}
+
+BodyPanel::~BodyPanel() {
+}
+
+void BodyPanel::Show(world::Body &b) {
+ body = &b;
+ name->Text(b.Name());
+ mass->Text(MassString(b.Mass()));
+ radius->Text(LengthString(b.Radius()));
+ soi->Text(LengthString(b.SphereOfInfluence()));
+ operiod->Text(TimeString(b.OrbitalPeriod()));
+ rperiod->Text(TimeString(b.RotationalPeriod()));
+ atm->Text(b.HasAtmosphere() ? assets.data.resources[b.Atmosphere()].label : std::string("none"));
+ sma->Text(LengthString(b.GetOrbit().SemiMajorAxis()));
+ ecc->Text(DecimalString(b.GetOrbit().Eccentricity(), 3));
+ inc->Text(AngleString(b.GetOrbit().Inclination()));
+ asc->Text(AngleString(b.GetOrbit().LongitudeAscending()));
+ arg->Text(AngleString(b.GetOrbit().ArgumentPeriapsis()));
+ mna->Text(AngleString(b.GetOrbit().MeanAnomaly()));
+}
+void BodyPanel::Hide() noexcept {
+ body = nullptr;
+}
+
+void BodyPanel::Draw(graphics::Viewport &viewport) noexcept {
+ if (!Shown()) return;
+
+ const glm::vec2 margin(20.0f);
panel.Position(glm::vec2(viewport.Width() - margin.x - panel.Size().x, margin.y));
+ panel.Layout();
panel.Draw(assets, viewport);
}
+
+RecordsPanel::RecordsPanel(world::Simulation &sim)
+: sim(sim)
+, records()
+, holders()
+, panel()
+, shown(true) {
+ Label *rank_label = new Label(sim.Assets().fonts.medium);
+ rank_label->Text("Rank");
+
+ Panel *rank_panel = new Panel;
+ rank_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(rank_label);
+
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ rank_label = new Label(sim.Assets().fonts.medium);
+ rank_label->Text(std::to_string(i + 1));
+ rank_panel->Add(rank_label);
+ }
+
+ panel
+ .Direction(Panel::HORIZONTAL)
+ ->Padding(glm::vec2(10.0f))
+ ->Spacing(45.0f)
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
+ ->Add(rank_panel);
+
+ records.reserve(sim.Records().size() * (world::Record::MAX + 1));
+ holders.reserve(sim.Records().size() * (world::Record::MAX + 1));
+ int ri = 0;
+ for (const auto &r : sim.Records()) {
+ Panel *by_panel = new Panel;
+ by_panel
+ ->Direction(Panel::VERTICAL);
+ Panel *val_panel = new Panel;
+ val_panel
+ ->Direction(Panel::VERTICAL);
+ Panel *tab_panel = new Panel;
+ tab_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(by_panel)
+ ->Add(val_panel);
+ Label *rec_label = new Label(sim.Assets().fonts.medium);
+ rec_label->Text(r.name);
+ Panel *rec_panel = new Panel;
+ rec_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(rec_label)
+ ->Add(tab_panel);
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ Label *val_label = new Label(sim.Assets().fonts.medium);
+ val_panel->Add(val_label);
+ records.push_back(val_label);
+ Label *holder_label = new Label(sim.Assets().fonts.medium);
+ by_panel->Add(holder_label);
+ holders.push_back(holder_label);
+ }
+ Panel *group_panel = new Panel;
+ group_panel
+ ->Direction(Panel::HORIZONTAL)
+ ->Spacing(10.0f)
+ ->Add(rec_panel);
+ panel.Add(group_panel);
+ ++ri;
+ }
+}
+
+RecordsPanel::~RecordsPanel() {
+}
+
+void RecordsPanel::Draw(graphics::Viewport &viewport) noexcept {
+ if (!shown) return;
+
+ int ri = 0;
+ for (const auto &r : sim.Records()) {
+ for (int i = 0; i < world::Record::MAX; ++i) {
+ if (!r.rank[i]) {
+ break;
+ }
+ records[ri * world::Record::MAX + i]->Text(r.ValueString(i));
+ holders[ri * world::Record::MAX + i]->Text(r.rank[i].holder->Name());
+ }
+ ++ri;
+ }
+
+ const glm::vec2 margin(20.0f);
+ panel.Position(glm::vec2(margin.x, margin.y));
+ panel.Layout();
+ panel.Draw(sim.Assets(), viewport);
+}
+
+
+TimePanel::TimePanel(world::Simulation &sim)
+: sim(sim)
+, body(nullptr)
+, live(new Label(sim.Assets().fonts.medium))
+, time(new Label(sim.Assets().fonts.medium))
+, clock(new Label(sim.Assets().fonts.medium))
+, panel() {
+ Label *live_label = new Label(sim.Assets().fonts.medium);
+ live_label->Text("Alive");
+ Label *time_label = new Label(sim.Assets().fonts.medium);
+ time_label->Text("Time");
+ Label *clock_label = new Label(sim.Assets().fonts.medium);
+ clock_label->Text("Clock");
+
+ Panel *label_panel = new Panel;
+ label_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(live_label)
+ ->Add(time_label)
+ ->Add(clock_label);
+
+ Panel *value_panel = new Panel;
+ value_panel
+ ->Direction(Panel::VERTICAL)
+ ->Add(live)
+ ->Add(time)
+ ->Add(clock);
+
+ panel
+ .Direction(Panel::HORIZONTAL)
+ ->Padding(glm::vec2(10.0f))
+ ->Spacing(10.0f)
+ ->Background(glm::vec4(1.0f, 1.0f, 1.0f, 0.7f))
+ ->Add(label_panel)
+ ->Add(value_panel);
+}
+
+TimePanel::~TimePanel() {
+}
+
+void TimePanel::Draw(graphics::Viewport &viewport) noexcept {
+ live->Text(NumberString(sim.LiveCreatures().size()));
+ time->Text(TimeString(sim.Time()));
+ if (body) {
+ clock->Text(TimeString(std::fmod(sim.Time(), body->DayLength())) + " / " + TimeString(body->DayLength()));
+ } else {
+ clock->Text("no reference");
+ }
+
+ const glm::vec2 margin(20.0f);
+ panel.Position(glm::vec2(margin.x, viewport.Height() - margin.y - panel.Size().y));
+ panel.Layout();
+ panel.Draw(sim.Assets(), viewport);
+}
+
+
+namespace {
+std::ostream &custom_fixed(std::ostream &out, double n, int d) {
+ double f = n;
+ int p = d;
+ while (f > 1.0 && p > 0) {
+ --p;
+ f *= 0.1;
+ }
+ if (p > 0) {
+ out << std::fixed << std::setprecision(p) << n;
+ } else {
+ out.unsetf(std::ios_base::floatfield);
+ out << std::setprecision(d) << n;
+ }
+ return out;
+}
+}
+
+std::string AngleString(double a) {
+ std::stringstream s;
+ s << std::fixed << std::setprecision(2) << std::fmod(a * 180.0 * PI_inv, 360.0) << "°";
+ return s.str();
+}
+
+std::string DecimalString(double n, int p) {
+ std::stringstream s;
+ s << std::fixed << std::setprecision(p) << n;
+ return s.str();
+}
+
+std::string LengthString(double m) {
+ std::stringstream s;
+ if (m > 1.5e9) {
+ custom_fixed(s, m * 1.0e-9, 4) << "Gm";
+ } else if (m > 1.5e6) {
+ custom_fixed(s, m * 1.0e-6, 4) << "Mm";
+ } else if (m > 1.5e3) {
+ custom_fixed(s, m * 1.0e-3, 4) << "km";
+ } else if (m < 1.5e-3) {
+ custom_fixed(s, m * 1.0e3, 4) << "mm";
+ } else if (m < 1.5) {
+ custom_fixed(s, m * 1.0e2, 4) << "cm";
+ } else {
+ custom_fixed(s, m, 4) << "m";
+ }
+ return s.str();
+}
+
+std::string MassString(double kg) {
+ std::stringstream s;
+ if (kg > 1.5e12) {
+ custom_fixed(s, kg * 1.0e-12, 4) << "Gt";
+ } else if (kg > 1.5e9) {
+ custom_fixed(s, kg * 1.0e-9, 4) << "Mt";
+ } else if (kg > 1.5e6) {
+ custom_fixed(s, kg * 1.0e-6, 4) << "kt";
+ } else if (kg > 1.5e3) {
+ custom_fixed(s, kg * 1.0e-3, 4) << "t";
+ } else if (kg < 1.0e-3) {
+ custom_fixed(s, kg * 1.0e6, 4) << "mg";
+ } else if (kg < 1.0) {
+ custom_fixed(s, kg * 1.0e3, 4) << "g";
+ } else {
+ custom_fixed(s, kg, 4) << "kg";
+ }
+ return s.str();
+}
+
+std::string NumberString(int n) {
+ return std::to_string(n);
+}
+
+std::string PercentageString(double n) {
+ std::stringstream s;
+ s << std::fixed << std::setprecision(1) << (n * 100.0) << '%';
+ return s.str();
+}
+
+std::string TimeString(double s) {
+ int is = int(s);
+ int md = 1;
+ int sd = 1;
+ std::stringstream ss;
+ ss << std::setfill('0');
+ if (is >= 3600) {
+ ss << (is / 3600) << "h ";
+ is %= 3600;
+ md = 2;
+ }
+ if (is >= 60) {
+ ss << std::setw(md) << (is / 60) << "m ";
+ is %= 60;
+ sd = 2;
+ }
+ ss << std::setw(sd) << is << 's';
+ return ss.str();
+}
+
+std::string VectorString(const glm::dvec3 &v, int p) {
+ std::stringstream ss;
+ ss << std::fixed << std::setprecision(p)
+ << "<" << v.x << ", " << v.y << ", " << v.z << ">";
+ return ss.str();
+}
+
+std::string VectorString(const glm::ivec2 &v) {
+ std::stringstream ss;
+ ss << "<" << v.x << ", " << v.y << ">";
+ return ss.str();
+}
+
}
}