static constexpr int size = side * side * side;
static AABB Bounds() noexcept { return AABB{ { 0.0f, 0.0f, 0.0f }, ExactLocation::FExtent() }; }
+ static glm::vec3 Center() noexcept { return glm::vec3(8.0f); }
+ static float Radius() noexcept { return 27.71281292110203669632f; /* 16 * √3 */ }
static constexpr bool InBounds(const ExactLocation::Fine &pos) noexcept {
return