#include "Block.hpp"
#include "Chunk.hpp"
#include "../graphics/ArrayTexture.hpp"
-#include "../model/BlockModel.hpp"
+#include "../graphics/BlockMesh.hpp"
#include <vector>
namespace blank {
class AssetLoader;
-class BlockModel;
+class BlockMesh;
class ChunkIndex;
class TextureIndex;
class Viewport;
private:
ChunkIndex &index;
- std::vector<BlockModel> models;
+ std::vector<BlockMesh> models;
ArrayTexture block_tex;