+const isDefaultSetting = (name, value) => {
+ switch (name) {
+ case 'area':
+ return value === 'Vanilla';
+ case 'boss':
+ return value === 'Vanilla';
+ case 'doublechaos':
+ return value === 'false';
+ case 'enemy':
+ return value === 'Vanilla';
+ case 'grahm':
+ return value === 'BookSouls';
+ case 'itempool':
+ return value === 'Standard';
+ case 'kicker':
+ return value === 'false';
+ case 'levelexp':
+ return value === 'Vanilla';
+ case 'logic':
+ return value === 'AreaTechTiers';
+ case 'mapassist':
+ return value === 'false';
+ case 'nodupes':
+ return value === 'false';
+ case 'noww':
+ return value === 'false';
+ case 'palette':
+ return value === 'Vanilla';
+ case 'panther':
+ return value === 'Rand70Dup';
+ case 'reqallsouls':
+ return value === 'false';
+ case 'shopprice':
+ return value === 'Vanilla';
+ case 'shopSouls':
+ return value === 'Vanilla';
+ case 'startshop':
+ return value === 'Vanilla';
+ case 'telestart':
+ return value === 'false';
+ case 'weight':
+ return value === '2.5';
+ default:
+ return false;
+ }
+};
+
+const Seed = ({ onRetry, patch, seed }) => {