graphics::AnimationRunner moveAnimation;
graphics::AnimationRunner targetAnimation;
const char *titleBarText;
app::Timer<Uint32> titleBarTimer;
app::Timer<Uint32> targetAnimationTimer;
std::vector<NumberAnimation> numberAnimation;
graphics::AnimationRunner moveAnimation;
graphics::AnimationRunner targetAnimation;
const char *titleBarText;
app::Timer<Uint32> titleBarTimer;
app::Timer<Uint32> targetAnimationTimer;
std::vector<NumberAnimation> numberAnimation;