- Camera();
- ~Camera();
-
- Camera(const Camera &) = delete;
- Camera &operator =(const Camera &) = delete;
-
- glm::mat4 MakeMVP(const glm::mat4 &m) const { return vp * m; }
-
- void Viewport(int width, int height);
- void Viewport(int x, int y, int width, int height);