, input(world, player, master.GetClient())
, interface(master.GetConfig(), master.GetEnv().keymap, input, *this)
, chunk_receiver(world.Chunks(), save)
, chunk_renderer(player.GetChunks())
, loop_timer(16)
, sky(master.GetEnv().loader.LoadCubeMap("skybox"))
, input(world, player, master.GetClient())
, interface(master.GetConfig(), master.GetEnv().keymap, input, *this)
, chunk_receiver(world.Chunks(), save)
, chunk_renderer(player.GetChunks())
, loop_timer(16)
, sky(master.GetEnv().loader.LoadCubeMap("skybox"))