+ Situation &GetSituation() noexcept { return situation; }
+ const Situation &GetSituation() const noexcept { return situation; }
+
+ Steering &GetSteering() noexcept { return steering; }
+ const Steering &GetSteering() const noexcept { return steering; }
+
+ void Velocity(const glm::dvec3 &v) noexcept { vel = v; }
+ const glm::dvec3 &Velocity() const noexcept { return vel; }
+