- Situation &GetSituation() noexcept;
- const Situation &GetSituation() const noexcept;
- Steering &GetSteering() noexcept;
- const Steering &GetSteering() const noexcept;
+ Creature::Stats &GetStats() noexcept { return c.GetStats(); }
+ const Creature::Stats &GetStats() const noexcept { return c.GetStats(); }
+ Situation &GetSituation() noexcept { return c.GetSituation(); }
+ const Situation &GetSituation() const noexcept { return c.GetSituation(); }
+ Steering &GetSteering() noexcept { return c.GetSteering(); }
+ const Steering &GetSteering() const noexcept { return c.GetSteering(); }