- void MaxAcceleration(double a) noexcept { max_accel = a; }
- double MaxAcceleration() const noexcept { return max_accel; }
+ /// factor in [0,1] of how fast you need to get there
+ void Haste(double h) noexcept { haste = h; }
+ double Haste() const noexcept { return haste; }
+
+ void MaxForce(double f) noexcept { max_force = f; }
+ double MaxForce() const noexcept { return max_force; }