-PlainColor &Viewport::WorldOutlineProgram() noexcept {
- if (active_prog != OUTLINE_WORLD) {
- outline_prog.Activate();
- outline_prog.SetVP(cam.View(), cam.Projection());
- active_prog = OUTLINE_WORLD;
+PlainColor &Viewport::WorldColorProgram() noexcept {
+ if (active_prog != COLOR_WORLD) {
+ color_prog.Activate();
+ color_prog.SetVP(cam.View(), cam.Projection());
+ active_prog = COLOR_WORLD;