- td.AddField("battlebg", FieldDescription(((char *)&t.battlebg) - ((char *)&t), imageId).SetReferenced());
- td.AddField("t", FieldDescription(((char *)&t.offset) - ((char *)&t), vectorId));
- td.AddField("flags", FieldDescription(((char *)&t.flags) - ((char *)&t), numberId));
+ td.AddField("battlebg", FieldDescription(((char *)&t.battlebg) - ((char *)&t), Interpreter::IMAGE_ID).SetReferenced());
+ td.AddField("t", FieldDescription(((char *)&t.offset) - ((char *)&t), Interpreter::VECTOR_ID));
+ td.AddField("flags", FieldDescription(((char *)&t.flags) - ((char *)&t), Interpreter::NUMBER_ID));
+ td.AddField("frames", FieldDescription(((char *)&t.frames) - ((char *)&t), Interpreter::NUMBER_ID));