-void HorizontalLine(SDL_Surface *dst, const geometry::Vector<int> &position, unsigned int length, Uint32 color);
-void VerticalLine(SDL_Surface *dst, const geometry::Vector<int> &position, unsigned int length, Uint32 color);
+void HorizontalLine(SDL_Surface *dst, const math::Vector<int> &position, unsigned int length, Uint32 color);
+void VerticalLine(SDL_Surface *dst, const math::Vector<int> &position, unsigned int length, Uint32 color);